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ActionScript 3.0 Programming
Training
In Manchester ()
Description
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Type
Training
-
Class hours
21h
This course deals with developing graphical parts of a web application using ActionScript. The participants will learn how to use the powerful features of the new ActionScript 3.0, programming with object oriented, managing the interactivity part of the application and using the API to display graphics. Suitable for: Any other Object Orientated Language is recommended (Java, C#)
About this course
Any other object oriented language knowledge is recommended (java, c#)
Reviews
Subjects
- Object oriented training
- Java Programming
- Java
- Object-oriented training
- ActionScript
- Animation
- Graphics
- Drawing
- Web
- Programming
Course programme
Course review:
Module 1: Core Concepts
- Datatypes and type checking
- Conditional and loops
- Instance members, static members and functions
- Inheritance and Interfaces
- Managing Arrays
- Exceptions and Error Handling
Module 2: Interactivity
- The Display API and the Display List
- Events and Display Hierarchies
- Interactivity with mouse, focus, keyboard, .. events
- How to manage screen updates
- Scheduled and post-event screen updates
- Animation with code
- The ENTER_FRAME and TIMER event
Module 3: Display
- Drawing with vectors
- Drawing lines, curves, shapes
- Programming with bitmap
- The BitmapData and Bitmap Classes
- Creating and loading a bitmap image
- Applying filters and effects
- Creating and displaying text
- Loading External Display Asset
Module 4. Applied ActionScript
- ActionScript and the Flash Authoring Tool
- Symbols and instances
- Linked classes for movie clip symbols
- Accessing created symbol instances
- Programmatic timeline control
- Preloading classes
- Distributing a class library as a .swc file
- Distributing a class library as a .swf file
ActionScript 3.0 Programming