Adobe Animate Introduction
Short course
In Glasgow
Description
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Type
Short course
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Level
Beginner
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Location
Glasgow (Scotland)
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Class hours
12h
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Duration
2 Days
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Start date
Different dates available
Learn the fundamentals of Animate as we guide you through this comprehensive introduction to the new leading interactive-design program. We will show you how to draw and animate your own graphics. This is the perfect starting point for anyone interested in creating enhanced web output.
Facilities
Location
Start date
Start date
About this course
Our goal is for you to be able to create simple visual projects that are ready to use for the web.
This course is intended for designers and developers who are new to Animate and who want to learn the interface and commonly used features.
You will need basic PC or Mac skills, including a solid understanding of a computer's operating system (Windows or Mac OS). You will also need to know how to launch a program, create and save files, and copy files from CDs and other media.
After we give you a complete tour of the Animate environment, we will take you from a blank canvas to being able to produce your own graphics and animations. You will see how it easy it is to import your own audio and video, add simple interactivity, and then publish your projects in a variety of formats.
Reviews
Subjects
- Flash
- Animation
- Design
- Sound
- Graphics
- Adobe
- Web
- Web Development
- Audio and Video
- Web Design
- Symbols
- Animate
- Adobe Animate CC
- Script Assist
Teachers and trainers (1)
Course programme
This 2-day Introduction course helps you learn about the tools and features available in Adobe Animate CC. We will help you understand how this new industry-leading program takes interactive design to a new level. We will guide you in learning the work area and the best practices for creating animated content with different export options. Plus, you will get the hands-on experience you need to create your own projects.
Upon successful completion of this course, you will be able to:
- Navigate the Animate environment
- Import and create graphics
- Draw using the built-in tools
- Create and use symbols
- Animate shapes
- Import audio and video
- Add simple interactivity through Script Assist and Behaviours
- Publish in several formats
The following is a general outline. The range of topics covered during your training is dependent upon student level, time available and preferences of your course booking.
Introducing the Course- Understanding the course format
- Reviewing the course objectives and prerequisites
- Looking at the course outline
- Workspaces
- Adobe Photoshop and Illustrator integration
- Understanding the canvas
- Document size and colour
- Overflow
- Flash Video Technology
- UI components
- Adobe Device Central CC
- Animate Project Files
- Working with different graphic formats
- Importing bitmap graphics
- Importing vector graphics
- Working with layers and layer folders
- Using the drawing tools
- Using object and merge drawing
- Working with the Colour panels
- Creating and using Graphic symbols
- Using the Library panel
- Using Cloud Libraries
- Using the Text tool
- Adding and formatting static text
- Changing font rendering methods
- Using font best practices
- Using web fonts
- Adobe Typekit
- Working with the Timeline
- Using keyframes, blank keyframes, and frames
- Creating motion tweens
- Creating shape tweens
- Creating transition effects
- Auto keyframe and auto transition
- Using the pin
- Using labels
- Understanding easing
- Symbols in animation
- Testing your animations
- Using Script Assist
- Adding actions to a frame
- Creating and using Button symbols
- Understanding triggers
- Adding behaviours to a button
- Naming instances for scripting
- Creating and using Movie Clip symbols
- Organising a Movie Clip Timeline
- Using actions to control a Timeline
- Responding to user interactions
- Importing sound
- Changing sound properties
- Adding sound to a Timeline
- Embedding video in a Timeline
- Audio and video synching
- Using different publishing formats
- Using publishing profiles
- Adding Flash Player detection
- Publishing for deployment
- Export OAM files for Dreamweaver, Muse and InDesign
Adobe Animate Introduction