Adobe Flash Level 2
Short course
In London
Description
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Type
Short course
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Location
London
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Duration
1 Day
Identify the advantages that symbol use has in building a Flash movie, identify and create the three types of symbols, and manage symbols within a movie using the library palette. -Use scenes to organise content in large complex timelines, and create frame labels to mark critical points in your timeline. -Add advanced playback controls. Suitable for: This programme is for you if have the basic skills to create basic animations and simple navigation buttons and now you want to build on your experience to produce more efficient, optimised animations that allow for greater user interactivity. In this programme, you will work with symbols and instances, create extensive timelines
Facilities
Location
Start date
Start date
About this course
You should be familiar with the Windows operating system. We also recommend you first attend Flash Level 1, or have equivalent knowledge
Reviews
Course programme
Course suitable for:
This programme is for you if have the basic skills to create basic animations and simple navigation buttons and now you want to build on your experience to produce more efficient, optimised animations that allow for greater user interactivity. In this programme, you will work with symbols and instances, create extensive timelines with independent animations, build more complex navigation controls, work with sound, and optimise your movies for viewing by your intended audience.
Course objectives:
-Identify the advantages that symbol use has in building a Flash movie, identify and create the three types of symbols, and manage symbols within a movie using the library palette
-Use scenes to organise content in large complex timelines, and create frame labels to mark critical points in your timeline
-Add advanced playback controls and interactive elements to a Flash movie (including remote rollovers and expanding menus), and create pre-loaders to ensure smooth playback of larger movie files over slow connections
-Import sounds into a project, work with sound properties, and edit sounds
-Test a movie while simulating a slow connection, identify factors that increase a movie's size and download time, and publish a movie using many of Flash's numerous publishing options
Course content:
Symbols and instances
-What is a symbol?
-Graphic symbols; converting an object to a graphic symbol
-Movie clip symbols; creating a movie clip symbol; combining multiple movie clip symbols; nesting movie clip symbols
-Button symbols; creating a button symbol with static image states; creating a button with animated image states
-Managing symbols and instances; creating instances; using the symbol library; duplicating and altering symbols; using symbol swapping
Interactivity in Flash
-Basic playback control; Using the Go To Frame Action to Switch Scenes; Using the Load Movie Action; attaching the get URL action to a button
-Creating advanced navigation controls; creating the remote rollover movie clip symbols; setting up remote rollovers using button events; creating an expanding menu; creating a pre-loader
Working with sound
-Importing sounds; importing sounds and adding them to the timeline; associating sounds with frames
-Event vs. streaming sounds; controlling event and streaming sounds; editing sounds
Testing and publishing a Flash movie
-Evaluating download performance; using the testing environment
-Optimisation factors
-Exporting and publishing movies; selecting output formats choosing publish settings for a Flash movie; choosing HTML settings for a Flash movie
Organising large projects
-Scenes; creating scenes
-Frame labels; adding labels to a timeline
Review of Programme
Other Recommended Programmes
-Adobe Dreamweaver Levels 1 and 2
-Adobe Fireworks Levels 1 and 2
-Microsoft FrontPage Levels 1 and 2
Adobe Flash Level 2