Autodesk 3ds Max – Zero To HERO, 5 days
-
I recently sat the Autodesk 3ds Max – Zero To HERO, 5 days course with Academy Class. In my view it was a tough course but tough subject. The trainer was personable (funny and helpful) and very knowledgeable on the subject.The training materials were excellent, a good training quality overall. I would highly recommend this course to anyone willing to get trained in a professional way. Definetely a good value for money.
← | →
-
Course educators were extremely learned and glad to answer any inquiries far from the set points. Course substance was great and I have left away feeling I know a ton about the product.
← | →
-
Ricardo, the educator for the 3DS Max courses was amazingly knowledgeable in utilizing the software, with an efficient instructing plan that secured an extensive variety of subjects. Despite the fact that I was not new to the software I still learnt numerous new things on the Zero to Hero 3DS Max course.
← | →
Course
In Glasgow, London, Manchester and another venue.
Learn to create 3D content in 5 days!
-
Type
Course
-
Location
-
Class hours
30h
-
Duration
5 Days
-
Start date
Different dates available
Zero to 3ds Max HERO in just 5 days!
Academy Class is proud to present the five day technical training course designed to help you learn everything you need to create 3D content using 3DS Max. 3DS Max Jumpstart Zero to HERO will focus on learning the basics of modelling, material creation, animation, and scene generation. Learn the capabilities of the interface, how to work efficiently, and how to apply tool-sets in the workplace. This class will take you past the basic level into an intermediate skill-set. The Autodesk 3DS Max Autodesk Certified User accredited exam is included as part of your training. The Autodesk 3DS Max Professional exam is available for an additional fee of £150.00 plus VAT.
For further information contact emagister and an assessor will get in touch shortly!
Facilities
Location
Start date
Start date
Start date
Start date
Start date
About this course
You’ll learn how to work in a production environment, understand the mechanics of 3ds Max, be able to create 3D models using a variety of techniques, work with materials to texture your models, understand how to light a scene, be able to create animations, stage a scene, understand cinematography and learn how to create output for use in post production.
This is for people who want to create 3D graphics for print or animation. Target customers are architectural practices, visualisation studios, production houses, advertising agencies or other such departments that work in large organisations.
Attendees require only a very general knowledge of 3D and its concepts although a basic understanding of computer hardware and software is essential. Knowledge of other digital media packages is an advantage but not a necessity.
Reviews
-
I recently sat the Autodesk 3ds Max – Zero To HERO, 5 days course with Academy Class. In my view it was a tough course but tough subject. The trainer was personable (funny and helpful) and very knowledgeable on the subject.The training materials were excellent, a good training quality overall. I would highly recommend this course to anyone willing to get trained in a professional way. Definetely a good value for money.
← | →
-
Course educators were extremely learned and glad to answer any inquiries far from the set points. Course substance was great and I have left away feeling I know a ton about the product.
← | →
-
Ricardo, the educator for the 3DS Max courses was amazingly knowledgeable in utilizing the software, with an efficient instructing plan that secured an extensive variety of subjects. Despite the fact that I was not new to the software I still learnt numerous new things on the Zero to Hero 3DS Max course.
← | →
Course rating
Recommended
Centre rating
Steve H
Felicity Sayers .
Adam Waldron .
Anonymous
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 16 years
Subjects
- Rendering
- Materials
- 3d training
- 3D
- Zero To HERO
- Jumpstart
- Cameras
- Animation
- Colour management
- 3DS Max
- Web Design
- Autodesk
- 3DS
- Design
- Courses
- London
Teachers and trainers (1)
Eddie Yla
AutoCAD, Revit, Fusion 360 instructor
AutoCAD 2013 Certified Professional, Autodesk Instructor for AutoCAD and Map 3D, Bachelor’s degree of GIS. What do I enjoy about training? Interacting with people and passing all my knowledge to make delegates life easier!
Course programme
An introduction to Autodesk 3DS Max
- Interface and workflow
- Project folder configuration
- Viewports & navigation tools
- Keyboard shortcuts
- Reference coordinate system and Snaps
- Default workspaces with enhanced menus
Creating a model
- Parametric geometries and shapes
- High and low polygon modeling
- Modeling 3D objects from 2D shapes
- Parametric modeling, polygon modeling
- Combine multiple modeling concepts to create photo-real models
- Learn to build anything you can imagine
- Scaling your model (reset Xform)
- Groups
Material Techniques
- Learn a material’s workflow
- Difference between Material and Map
- How to use material templates (Standard or Mentalray)
- How to create photo-realistic materials
- How to apply a material and control its projection with an UVWmap modifier
- Open, save, create and merge materials libraries
Cameras & Views
- Create & modify cameras
- Create camera from view
- Target and free cameras
- Viewport background
- Isolation mode
- Layers
- Layer properties
- Object properties
- Differences between “by layer” and “by object”
Lighting your scene
- Standard and photometric lights: advantages and disadvantages
- Distributions types photometric lights
- Self-illuminated materials
- Interior lighting techniques
- Daylight system
- Shadow types
- Studio light setup (for product rendering)
Animation
- How to animate objects and materials
- Tips & tricks
- Walk-through animation
- Select and link objects
- Schematic view
- Principles of inverse kinematics
- Auto Key and Set Key
- Track view (Curve editor and Dope Sheet)
- Populate you scene with people (populate tool)
Rendering your model
- Mental Ray® rendering
- Final gather
- Exposure control
- Rendering animations with Mental Ray®
- Rendering and animation preview
- Grab Viewport
- Panorama exporter
- Print size assistant
Autodesk 3ds Max – Zero To HERO, 5 days