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Blender Bootcamp

Training

Blended learning in York ()

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£ 956 + VAT

Description

  • Type

    Training

  • Level

    Beginner

  • Methodology

    Blended

  • Duration

    5 Days

Are you looking to get savvy with 3D modelling? This course teaches individuals how to take advantage of the features in Blender 3D in order make high end 3D models.

Blender is an open source 3D animation software package. It can be used for modeling, UV unwrapping, texturing, rigging, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications.

This five day program is broken up into two parts. Part one will last two days and consists primarily in learning the basics of Blender 3D such as the interface, windows, and toolbars. Participants will learn how to create objects, save files and scenes, add, select, move and delete objects, as well as how to manipulate objects using the 3D cursor. The intstructor will explain how to use layers and layer shortcuts, as well as how to use box and vertex modelling. There are add-ons and preferences in Blender that are helpful and which will also be explained. Participants will also learn lighting and rendering.

Part two is three days of instruciton at a more advanced level. Part two participants will learn effective modeling and rigging techniques and will practice adding animation to their projects. Also included is instruction on UV unwrapping, textures, and materials. Participants will learn these skills and much more from this course.

About this course

This course is targeted at those who are starting from scratch and looking to develop advanced Blender skills quickly. You should have good general computer skills, but do not need to have prior experience of working with Blender.

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Subjects

  • Blender 3D
  • 3D Modelling
  • 3d animation
  • Advanced 3D modelling
  • Advanced Driving
  • Rendering
  • 3d design
  • Making Objects
  • Controlling Objects
  • Layers
  • Modes
  • Lighting
  • Materials
  • UV Unwrapping
  • Animation
  • Compositing

Course programme

Day 1 ModellingThe Blender Interface
  • Windows
  • Toolbars
  • Scenes
Files
  • Opening
  • Saving
  • Naming
  • Organising
Making & Controlling Objects
  • Adding and deleting objects
  • Selecting objects
  • Moving objects
  • Rotating objects
  • Scaling objects
  • Duplicating objects
  • Using the registration point
  • Using and manipulating the 3D cursor
  • Creating
Layers
  • Using layers
  • Moving objects to layers
  • Hiding/Showing layers
  • Layer shortcuts
Modelling
  • Box modelling
  • Vertex modelling
  • Sculpting
  • Vertices, Faces, and Edges
Modes
  • Object mode
  • Edit mode
  • Sculpt mode
Shortcuts & Preferences
  • Keyboard shortcuts
  • Using a 3-button mouse
  • Blender preferences
  • Blender add-ons
Day 2 Lighting, Rendering, Materials and TexturesWorld & Scene
  • Setting up your world
    • Sky
      • Environment lighting
      • Indirect lighting
      • Mist
      • Stars
  • Setting up your scene
  • Units
  • Simplify
  • Scene info
Lights
  • Point
  • Sun
  • Spot
  • Hemi
  • Area
  • Using multiple lights
Materials
  • Types of material
  • Material properties
  • Using multiple materials
  • Naming your materials
Textures
  • Mapping
  • Influence
  • Multiple textures
  • Naming your textures
Cameras
  • Setting up your camera(s)
  • Camera settings
Rendering
  • Simple scene rendering
  • Changing your render output
  • Where are your renders saved
  • Render properties
Lab: 10 Cube challenge

Days 3 - 5 Advanced Modelling and topology
  • Box modelling
  • Edge modelling
  • Polygon modelling
  • Poles, verts, edges, and faces
  • Planning your modelling
  • Creating models with the skin modifier
Materials and Textures
  • Creating your materials
  • Setting…
  • Diffuse
  • Specular
  • Transparency
  • Etc.
  • Creating your textures
  • Mapping
  • Influence
  • Images as textures
  • Procedural textures
  • Multiple materials and multiple textures
  • Decals
UV Unwrapping
  • What is UV unwrapping
  • UV unwrapping examples
  • Painting on your unwrapped structure
  • Apply an image to your uv unwrap
  • Creating and unwrapping a model
Backgrounds and Lighting
  • Setting up
  • Your world
  • Your scene
  • Your lighting
Scene setup
  • World settings
  • Scene settings
  • Different lighting setups
Rendering options
  • Setting your render options
  • Saving your renders
  • Creating a screenshot from blender
  • Creating a screencast from blender
  • Saving your renders
  • Render view - multiple renders saving internally
Rendering and Composing your scene
  • Improving your renders
  • Composing your scene
  • Lighting your scene
  • Arranging your elements within your scene
  • Balancing your composition
  • Contrast within your composition
Animation
  • Keyframes
  • Adding keyframes for a specific property
  • Timeline
  • Duration
  • Rendering options
Compositing
  • Using nodes to add effects
  • Node types
  • Adding/deleting nodes
  • Chaining nodes together
  • Creating effects
  • Organising your nodes

Blender Bootcamp

£ 956 + VAT