Creative Industries (Management and Enterprise) MSc
Postgraduate
In Leicester
Description
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Type
Postgraduate
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Location
Leicester
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Duration
12 Months
Creative Industries (Management and Enterprise) MSc has a strong and developing reputation as a business-focused programme situated within the creative industries. It has strengths in managing creative innovation, understanding creative work and the hybrid business models found in the copyright industries. The creative industries are made up of businesses and entrepreneurs with creativity and cultural content as a central part of their business model. The creative industries include sectors such as design, film and TV, publishing, fashion design, the performing arts, music, advertising and video gaming.
Creative workers and leaders exhibit different skills and approaches to other business sectors, and individuals with creative talent require business management, entrepreneurial and intrapreneurial skills to promote innovative creative products and services. In combining understanding of business innovation and creative work, the MSc Creative Industries (Management and Enterprise) is uniquely positioned to help you respond to these evolving challenges.
The course enables you to understand how management and business operates within creative industry sectors. You’ll examine the distinctive working practices, business models, creative technologies and legal issues operate within the creative industries, giving you a toolkit of creative management and enterprise skills.
The programme is located just a short walk away from Leicester’s Cultural Quarter, and has close working relationships with creative organisations in Leicester. Local creative workers and companies support the programme through lectures and talks, creative industry mentoring, setting live business problems and executive placements to boost your employability in the field. We also work with creative professionals remotely, offering insights from countries across the world.
Facilities
Location
Start date
Start date
About this course
A Creative Industries (Enterprise and Management) MSc will open up a wide range of career opportunities for you within the creative industries as you develop your professional skills.
The course is invaluable for ambitious individuals who have some work experience in the creative industry, wanting to learn the skills needed to take an idea into a business venture. This could be through a creative enterprise or as a freelancer in the industry. Potential industries you might work in include:
Advertising, PR and marketing
Design sectors
Performing arts
Festivals and events
Digital and new media
Music industry
An undergraduate Honours Degree, with a minimum pass of a 2:2 degree, awarded by a British university (or overseas equivalent) in business-related (excluding accounting or finance) or creative subjects, or a professional qualification deemed to be of equivalent standing. Applicants with relevant work experience will also be considered.
Option to pursue an Entrepreneurship, Executive Company, Consulting or Creative Research Project as your final masters research project.
Teaching from academics with experience across many segments of the creative industries.
Inspirational setting in De Montfort University’s unique campus which combines contemporary architecture and the historic Great Hall, headquarters of Leicester Castle Business School.
Talks by inspiring business figures and entrepreneurs from the creative industries.
Peer support from a small, exceptionally talented tutor group.
Modules specifically tailored to provide key practical skills needed to thrive in business in today’s creative industries.
Opportunities to work with industry professionals through our unique collaboration with Leicester’s Curve Theatre.
Access to the postgraduate wing of the Hugh Aston Building.
Access to a 24/7 high-tech library with a choice of learning environments and to amenities such as the QEII Diamond Jubilee Leisure Centre.
Mentoring and support from academics in the forefront of their fields
Emphasis on the development of business-relevant cultural awareness
Valuable links to Leicester’s Curve Theatre, Leicester Comedy Festival, Leicester’s Creative Business (LCB) Depot, Horus Music, Phoenix Media Centre and Inspirate Arts, as well as creative businesses in Europe, North America and Asia.
Opportunities to network with creative businesses at a range of in person and remote events throughout the year.
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This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 15 years
Subjects
- Financial Management
- Management
- Business and Management
- Executive
- Leadership
- Benefits
- IT
- Design
- Innovation
- Web
- International
- Finance
- Financial
- University
- Project
- Planning
- Industry
- People Management
- Financial Training
- Media
- Music
- IT Management
- Skills and Training
Course programme
Business of the Creative Industry Company
This module introduces you to core questions in creative business and management such as what is creativity; what is the value being sold in a creative product or service; how do creative industry managers balance creativity with the need to make money; and how do creative businesses make money?
Developing Enterprise
This module demonstrates that being enterprising and entrepreneurial is about taking calculated risks, creating change, making a difference, and having a positive impact across society and communities.
Business of the Creative Industries Environment
The module provides students with an overview of the creative industries ecosystems and explores the relationship between creativity, business, and key operating environments.
Creative Technologies
This module focuses on leading edge digital technologies and their impact on the creative industries, providing students with an understanding of the practice and theory of creative technologies.
Global IP Management
The module provides students with critical legal knowledge about intellectual property and commercialisation of talent and ideas. Students work with intellectual property in the context of creative activities such as inventions, literary and artistic works, symbols, names, and images.
Investigating Creative and Cultural Industries
Creative and cultural industries are a thriving and complex sector that demands skilled and knowledgeable leaders who understand how to investigate their business and policy environments and market sectors. This module covers conducting, commissioning, evaluating and disseminating research in creative and ethical ways.
And a choice of two elective modules:
Integrated Brand Management
If you have previously studied marketing, this module builds on core marketing concepts to introduce students to the importance of the brand narrative analysis in creative enterprises, and the ability to identify the brand ethos and the unique brand narrative organisations and activities.
Marketing for the Creative Entrepreneur
This module introduces students to the importance of industry analysis as part of the corporate strategy theory. Students will get the opportunity to reflect on the structure and dynamics of their industry, its strategic groups, and the positioning of key competitors.
Design as a Strategic Business Tool
As an introduction to design, this module offers students the opportunity to consider the unity of a design process in creative business ventures. Through this module, students will learn how to use the design process to define and solve problems, and use feedback in the business planning process.
Cultural Policy and Planning
Why are governments interested in the cultural and creative industries? Why do cities set up creative quarters? Or bid for big cultural events? Which cultures are included in government thinking and which excluded? This module explores how government decisions affect creative industry organisations in the commercial and not-for-profit sectors.
The Business of the Performing Arts
This module will provide an understanding of the business models that support the performing arts; both those that generate profits and those that build communities and civic identities. Focusing mainly on theatre, music and musical theatre, this module offers practical case studies and opportunities to experience England's inspirational performing arts.
Managing Business Web Presence
This module will provide students with practical knowledge of web design, including knowledge of initiation of web design, and the design and use of websites in the business environment. Students will have the opportunity to work with a company in building a portfolio as a solution to an existing web problem, and leading to a proposal for a commercial web offering.
Global Markets
This module examines the key issues involved in developing new international markets and the role of the design manager and entrepreneur in enabling design and creative businesses to compete effectively in the global economy.
Management of Innovation in the Creative Industries
Examine the process and management models for innovation in different creative industry disciplines. The module has a particular focus on how innovation occurs and is managed, and analyses the relationship between creative entrepreneurs, creative workers, and artists in terms of their effect on innovation.
Either:
Entrepreneurship Project
This project offers an opportunity to turn a business idea into a business plan, to conduct primary research on the viability of the plan and receive feedback from experts.
Or
Creative Research Project
This project offers students the opportunity to develop and demonstrate skills acquired from the taught course in the creation, development and realisation of a negotiated creative research project.
Or
Consultancy Project
The Consulting Project allows students to act as “consultants” on a live challenge faced by a business. The project is an excellent opportunity to develop skills that are relevant to your future career.
Or
Executive Company Project
Teaching and assessment
The aim of this programme is to strike a balance between assessment methods such as, presentations, time-constrained assessments, case analysis and reports. Part of the rationale for this mix is to assess different skills which enable you to collect, prioritise, assimilate and disseminate information in different contexts. This approach also allows the opportunity to explore specialist topics in greater depth.
The Postgraduate Modular Scheme is not prescriptive in terms of the length/duration of assessment, so there is no set tariff for the word length of coursework assessments. This allows Module Leaders to consider an appropriate mix of activity within the module assessment to enable you to demonstrate learning outcomes. The programme team has sought to ensure that there is equivalence of overall student achievement for a standard module.
The module pass mark is 50% for all taught modules (weighing 30 credits each). Any reassessed work will be capped at 50%. The award of MSc will normally be given to those candidates who have successfully passed all the assessed elements and accumulated 180 credits on the Programme.
Teaching contact hours
You will be taught through a combination of lectures, tutorials, seminars, group work and self-directed study. Assessment is through coursework (presentations, essays and reports).
Your precise timetable will depend on the optional modules you choose to take, however you will normally attend around 15 hours of timetables taught sessions (lectures and tutorials) each week. We expect you to undertake at least 15 further hours of independent study to complete project work and research.
Expertise
You will learn from academics in the forefront of their fields and inspiring business figures, and benefit from leadership mentoring.
Additional information
September - N1N273
January - N1N274
Duration: September - 12 months (full-time)
January - 15 months
Creative Industries (Management and Enterprise) MSc