Maxon Cinema 4D 301: Black Belt - advanced course, 3 days
Course
In Glasgow, London and Manchester
Description
-
Type
Course
-
Location
-
Class hours
18h
-
Duration
3 Days
-
Start date
Different dates available
Building upon the foundation in Cinema 4D that you will have when completing the Yellow Belt and Green Belt courses, this three-day course will take the user into the more advanced regions of the program that most training courses often neglect to cover. You will learn how to control and create more complex animations using Cinema 4D’s advanced features, producing more time-effective workflows and impressive results. This course is also ideal for those who already know the basics of Cinema 4D, and would like to learn more about the deeper functions of the software.
Facilities
Location
Start date
Start date
Start date
Start date
About this course
Advanced animation using MoGraph
Simulation of natural world dynamics
Hair and fur simulation
Cloth simulation
Basic Character Rigging and IK using Mocca
Advanced Scripting using Xpresso (no coding)
Advanced Rendering Techniques
Multi-pass rending and compositing
Anyone who has completed the jumpstart or Yellow Belt and Green Belt courses, or those who have learned Cinema 4D independently, and would like to jump into the advanced features of the software.
You will be assumed to know the content on the Yellow Belt and Green Belt courses.
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 16 years
Subjects
- Cinema
- Simulation
- Cinema 4D
- Black Belt
- Material
- Animation
- Rendering
- Exporting
- Animating Cameras
- Modelling
- 4DGraphics
- Cloth.
Teachers and trainers (1)
Jason Cox
Adobe/Apple Certified Trainer, Video Editor at Academy Class
I've spent most of his life in and around the nation's capital, but now travel between there and my new home of Glasgow, Scotland. After graduating from Penn State with a degree in Film and a minor in English, I worked as an entertainment journalist, worked for Apple as a Creative, and spent a year traveling New Zealand and Japan. I became an Apple Certified Trainer in 2009, followed shortly thereafter as an Adobe Certified Instructor. In 2012, I published my first training book, the Final Cut Pro X Cookbook, and currently produce courses.
Course programme
DAY 1
Motion Graphics using MoGraph
- MoGraph objects
- Cloner, Matrix, MoInstance
- Tracers and MoSplines and Fracture
- MoGraph Effectors
- Creating simple animations
- Audio animations
- MoGraph text animations
Simulation of Natural World Dynamics
- Rigid and soft bodies
- Colliders and ghosts
- Forces, motors and springs
DAY 2
Hair & Fur Simulation
- Creating hair and fur
- Properties and animation
- Styling and controlling
- Creating more than hair
Cloth Simulation
- Creating and simulating
- Colliders and Belts
Scripting with Xpresso
- How Xpresso is different to real scripting and its limitations
- Creating animations and relationships
- Using formulas to create common motion and animations
DAY 3
Inverse Kinematics and Rigging
- Creating bones and binding them
- The basics of an IK Chain
- Creating muscle and skin
- Painting and Weighting
- Setting up a basic leg-rig
Maxon Cinema 4D 301: Black Belt - advanced course, 3 days