CINEMA 4D AND BROADCAST DESIGN 3
Training
Online
Description
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Type
Training
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Level
Beginner
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Methodology
Online
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Class hours
50h
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Duration
Flexible
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Start date
Different dates available
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Delivery of study materials
Yes
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Support service
Yes
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Personal tutor
Yes
Course Setup
This course consists of 10 video-based lessons. Each lesson is approximately 30 minutes in duration and most include supplementary files and footage.
This course will be delivered on dvd via royalmail post.
This course is aimed at the intermediate user, but certainly accessible to advanced beginners, this class will cover many features of the Cinema4D toolset. Alongside revealing some of innovative techniques for working with the MoGraph module, the class will also cover fundamental subjects and their application within Cinema4D, such as principles of lighting, working with audio, use of Xpresso to streamline workflow, multipass rendering and compositing with After Effects.
Facilities
Location
Start date
Start date
About this course
Students should have some knowledge of After Effects, in particular, working with keyframes and understanding layers. Students should be fluent in English.
Reviews
Subjects
- Animation
- 3d animation
- 3d design
- 3d graphic
Teachers and trainers (1)
Pierre Vella
Post Production Editor, Grader, Compositor, Visual Effects
Pierre Vella is an independent digital creative working in film, video and digital technologies, with over 20 years working in the film and video post-production related Industries. He is a founding member of MITA (Moving Image Training Alliance) and runs a series of training programmes in film and video post-production, web technologies and motion graphics in London and Cambridge. Apple Certified in Final Cut Pro, Motion and Color. Video Editing, Animation, Motion Graphic Design, Broadcast, Visual Effects, VFX, and Wen Technologies
Course programme
Course Setup
This course consists of 10 video-based lessons. Each lesson is approximately 30 minutes in duration and most include supplementary files and footage.
This course will be delivered on dvd via royalmail post.
This course is aimed at the intermediate user, but certainly accessible to advanced beginners, this class will cover many features of the Cinema4D toolset. Alongside revealing some of innovative techniques for working with the MoGraph module, the class will also cover fundamental subjects and their application within Cinema4D, such as principles of lighting, working with audio, use of Xpresso to streamline workflow, multipass rendering and compositing with After Effects.
Course Outline
Lesson 1: Creating a Pin Art sculpture – Modelling the Pin Art structure and pins, then assembling the array using the MoGraph Cloner object. Adding the Formula Effector to offset the pins and the Shader Effector to transform the pins creating the impression. This class will also include basic material creation.
Lesson 2: Animating along paths – An exploration of animating objects along splines within Cinema4D. Examining – Align To Spline, Spline Wrap, Spline Effector. The class will conclude by creating an animation setup using the core particle system combined with Matrix Object, Cloner Object, Effectors and also MoDynamics to create a continual flow of dynamic objects animated along a path.
Lesson 3: Building a Stereoscopic Camera Rig in Cinema4D Part 1 of 2 – this week we discuss some stereo theory and create the foundation of a toed-in, parallel and offset axis camera using Xpresso and User Data.
Lesson 4: Part two of a two week class building a stereoscopic rig. This week we continue the rig we started last week. Adding in helper planes, and an anaglyph preview using openGL. Finally a brief look at previewing the 3D effect in After Effects.
Lesson 5: Baking textures in C4D. Using Bake Object and Bake Texture Tag. Baking Normal Maps from geometry and sub-poly displacements. Baking Displacement maps from geometry. Baking GI for Camera Animation.
Lesson 6: The first of a two week class discussing lighting. Creating a basic light dome with MoGraph. Light and shadow types. Shadow casting lights. Light include / exclude lists.
Lesson 7: The second of a two week class discussing lighting. Creating studio type lighting with Global Illumination,then reproducing a similar setup with lights and no GI. Lighting a night time shot then rendering with light passes for manipulation in post.
Lesson 8: The first of a three week class working with audio. Modelling a speaker using NURBS. Creating a proxy switch setup with Xpresso. Using the Cloner and Shader Effector to create a bank of speakers that says MUSIC.
Lesson 9: The second of a three week class working with audio. Working with the Sound Effector. Creating the Speaker Textures with MoGraph Color Shader. Building a MoGraph controlled EQ. Working with MoGraph Selections.
Lesson 10: The third of a three week class working with audio. Baking Sound Effector to keyframes. Linking the data to other effectors. Creating progressive time tracks. Lighting and Rendering in passes. This class includes an extra 30 minute bonus class where we take the 3D renders and create a basic composite and colour grade in After Effects to showcase the final result.
Additional information
CINEMA 4D AND BROADCAST DESIGN 3