Computer Animation and Visual Effects
Postgraduate
In Poole
Description
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Type
Postgraduate
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Location
Poole
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Duration
1 Year
Students will gain knowledge and skills which will enable them to understand Computer Animation production and implement appropriate tools for such productions.
Facilities
Location
Start date
Start date
About this course
The normal requirement for embarking upon a postgraduate taught degree is a good Bachelors Honours degree.
Preferred subjects: Computer Science, Maths, Physics
If English is not your first language: IELTS 6.5 (Academic) or above.
Reviews
Course programme
MSc Computer Animation and Visual Effects
Delivery method: Full-time
Course Reference: MSCAVE
Course Overview
New Skillset Bournemouth Screen and Media Academy Bursary Awards - could cover up to 80% of your tuition fee.
This course was previously called MSc Computer Animation.
This course is delivered by the National Centre for Computer Animation
A Skillset Screen Academy Course.
The aim of MSc Computer Animation and Visual Effects is to produce graduates with the range and depth of technical skills necessary to become future Technical Directors within the computer animation and computer games sectors. Students have regular presentations and master classes from invited industry speakers. This exposure to real-world projects and state-of-the-art techniques from professional practitioners is highly valued by students and is major course strength. Successful graduates will discover that their transferable technical skills are a valuable asset when seeking employment.
The course is oriented toward the creation of graduates with a combination of artistic sensibilities, problem solving and technical skills. The skills and experience gained can be applied within the animation and games industries, where technical directors often have to work alongside computer animators and resolve technical problems either by configuring existing software tools or designing new tools.
This course develops a student’s programming and scripting skills and introduces them to the special techniques and tools associated with computer animation. Emphasis is placed on the use of industry standard hardware and software in the development of these techniques. These skills are assessed in a variety of projects undertaken by students during the academic Course. Typical examples include the development of C++ programs to test new algorithms; the writing of shaders to support rendering and the developing of scripts to create new animation effects.
Computer Animation and Visual Effects