Computer Games and Visual Effects
Bachelor's degree
In Cambridge
Description
-
Type
Bachelor's degree
-
Location
Cambridge
-
Duration
6 Years
Allow you to gain your first step to a professional position, but also give you the theoretical background to allow you to evolve and grow in order to meet the changing demands of this fast-paced industry.
Facilities
Location
Start date
Start date
About this course
Required subject(s): A-level Any Art, Design and/or Media subject at grade C Preferred subject(s): Art and Design Foundation course
Non-Academic Conditions: Art Portfolio, Interviews
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 14 years
Subjects
- Design
- 3d training
- 3D
- Technology
- Industry
- Skills and Training
- Visual effects
- Computer Games
- 3D digital technology
- Digital Compositing
Course programme
Course overview
Designed in consultation with key figures from the gaming industry, this Computer Games and Visual Effects degree is the first of its kind. Created in response to a growing demand for artists and technicians fluent in the arts of digital visualisation and animation, its aim is to address the current shortage of skilled technical directors.
As the course progresses, you will learn to combine the world of 3D digital technology with the fundamentals of art and the traditional and contemporary conventions of film. This is a flexible course of study, one that allows you to delve deeper into areas of particular interest, or to study subjects that you think may prove particularly valuable to your future career. Whichever route you choose, you are sure to come away with a range of skills that will be in great demand within the industry. It is expected that upon graduation you will gain entry into one of the large games and VFX companies as assistant technical director.
Core modules
- 3D Technology and Art Fundamentals
- Film Grammar
- Digital Compositing
- Code, Light and Surface: Advanced 3D
- Matchmoving: 2D into 3D
- Character Rigging
- Showreel Preparation
- Major Project
- Research Project.
Optional modules
- Graphic Design: Contextual Studies
- Graphic Design of the 20th Century
- Anglia Language Programme Module
- Debates and Practices
- Contemporary Film and Video
- Identities
- Issues in Contemporary Design
- Writing For Images
- Anglia Language Programme Module.
Additional course information
Formal lectures and seminars will provide you with the essential theory, but the real focus of this course is on studio time. It is here, using the very latest technologies, that you will hone your skills in 3D animation, digital compositing and character rigging. These are the skills that bring animated characters to life, that give them those indiscernible qualities that make them so appealing.
This is a new course in a new field, and the frontiers of knowledge and technology are expanding daily. This makes it a hugely exciting and dynamic area of study, and one that is bound to test and develop both your technical and your creative talents.
Assessment
Assessment is through written and practical work.
Dedication
Up to 6 years, part-time.
Teaching times
Tues 10.00-5.00pm (Teaching times for guidance only and subject to change)
Additional information
Additional costs
Estimated cost of materials across the three years is £500
Computer Games and Visual Effects