Creative Coding & Technology*

Postgraduate

Online

£ 9,250 + VAT

Description

  • Type

    Postgraduate

  • Methodology

    Online

From the rapid emergence of virtual reality to architectural design, film sets and TV studios, creative coding and new technologies are presenting exciting and untold possibilities to the world of design. Our Creative Coding and Technology course will enable you to create and shape the world around you and to develop your skills and understanding of computational design and the interactive arts.

Through a unique blend of cutting-edge digital research and designing and making, you’ll develop an understanding of the designer’s role in society and learn how creative coding can work as a catalyst for change. As part of our School of Architecture, you’ll benefit from broad knowledge and experience in making, fabricating and spatial thinking.

Employers comment on the breadth of skills that UCA graduates offer. Working alongside artists, architects and coders, you’ll develop a great balance of rigour, expertise and imagination: being able to critically evaluate and learn the secret to great design and preparing you for career opportunities in fields such as interaction, exhibit and experience design.

*Course subject to validation.

About this course

With our academic staff offering their expert support, you’ll explore different technology and coding techniques to understand where your strengths lie and you’ll also have access to state-of-the-art technology, including laser cutters and 3D printers, through our FabLAB and TrakLAB.

You’ll have the opportunity to develop skills in creative thinking and communication and explore the structures and vocabulary of contemporary programming languages. We’ll give you ample opportunity to put your learning into practice and you’ll develop an understanding of design processes and business management.

You’ll be encouraged to benefit from collaborating, socialising and sharing ideas with our unique community of creative students and our renowned teaching team of industry experienced professionals.

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Subjects

  • Presentation
  • Creative Thinking
  • Design
  • Virtual Reality
  • Project
  • Technology
  • Programming
  • Production

Course programme

Course content - 2017 entry
  • Year 1
  • Year 2
  • Year 3

You'll be introduced to the University and the technical workshops and facilities available to you. On the course you’ll learn the technical and conceptual skills in coding, making and research that will give you a solid foundation from which to explore your areas of specialist activity.

  • Summary course information for 2017 entry

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change.

Course modules
  • Creative Thinking

    The successful creative coder will need to be comfortable and competent in communicating ideas to clients and colleagues alike. The Creative Thinking unit begins the development of this by engaging you in sketching, drawing and making workshops designed to enhance your conceptualisation and presentation skills.

  • Context & History

    This is a lecture and seminar series introducing you to the core history of coding culture, theories and key players. This module will serve as a platform for your continued research into convergent and multidisciplinary practice models.

  • Graphical Space

    Complementing the earlier Creative Thinking module, you’ll be introduced to key skills in 2D graphic asset development and presentation in a more digital space, utilising industry standard software.

  • Lexicon

    You’ll explore the structures and vocabulary of contemporary programming languages and learn about the cognitive and structural foundation to all future code based work. You’ll be introduced to key mathematical and syntactic paradigms which are present in all major programming languages.

  • Hardware Hack

    An introduction to electronics, material and mechanical systems through toy/hardware hacking and physical computing, this module will kick-start ideas around ”adaptive re-use” for digital technology, focusing specifically on circuit building, power sources, sensors, as well as key electronics tools and equipment.

You'll increase your confidence and engagement with the course and its facilities, developing the knowledge to address reasonably complex design and coding briefs with elements of self-selection. The potential for specialised learning and the implications of different choices of direction will become clearer, with personal preferences emerging.

  • Summary course information for 2017 entry

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change.

Course modules
  • Creative Coding

    This module challenges you to think about systems of agency and authentic experience in the context of programming for human scale spatial intervention. Here you’ll develop a deeper understanding of writing code and negotiating the complexities of data exchange and control.

  • Context & Theory

    The Machine and Me. A seminar based research module aimed at the development of case studies of Human-in-the-loop, and Human Computer Interaction examples and theories.

  • CoLAB

    You’ll be introduced to broad concepts of design practice and business management, including tendering, pitching, fees, production planning and presentation. This module focuses on group work, engendering and nurturing key skills in team-based projects and highlighting the importance of leveraging individual strengths to maximise collective productivity. You’ll also have the opportunity to work with fellow students across the disciplines of architecture and design.

  • Fabricate

    The Fabricate module introduces you to key skills and knowledge in digital fabrication software and technology. The module foregrounds the manifold opportunities presented by combining rapid prototyping through 3D printing, CNC and Laser Cutting, with autonomous or networked embedded code applications.

  • Study Abroad (optional)

    This optional unit will allow you to spend a period of time in an overseas educational institution.

You'll gain the depth of knowledge needed to resolve a complex design brief. With a substantial amount of self-determined direction, you’ll be able to establish preferences and viewpoints, expressed in verbal and written design discourse, within each subject area and subject areas relating to design and production. You'll also build an appreciation of how creative coding can become a significant agent for change in today's world. Your communication skills will be enhanced, so that a project can be presented coherently to the public or external professionals.

  • Summary course information for 2017 entry

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change.

Course modules
  • Digital Futures Lab

    This is a speculative module which aims to engage you with technologies that are emergent and future focused, such as virtual reality, spatial scanning, cybernetics, wearable computing and robotics.

  • Dissertation

    A substantive research module, culminating in the production of a written dissertation or project and report.

  • Entrepreneurial Practice

    Developing a strong sense of self and individual style is a big part of how a course can prepare you for the workplace. This module provides the space for you to define and communicate your individuality as a Designer and Coder, as well as highlight your specific skills and areas of speciality.

  • Major Project

    A student initiated synoptic unit which gives you complete ownership of the conceptualisation, research, development and deployment of a project, supervised through weekly tutorial by our team of industry experienced tutors.

  • Summary course information for 2017 entry

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change.

Course modules

Creative Coding & Technology*

£ 9,250 + VAT