Developing Windows 10 Universal Apps - Part 3 - Microsoft


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Learn to develop a Windows 10 Universal Windows Platform app that truly comes to life with features like cloud service integration, background tasks, and geo-fencing. This course is part three of a three-part programming series.


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Frequent Asked Questions

· Requirements

Required: Completion of the first and second courses in this series. 209.1x Developing Windows 10 UWP Apps - Part 1 209.2x Developing Windows 10 UWP Apps - Part 2 And 1. Experience with developing Windows store apps with C# and XAML.  Or 2. Completion of the following courses: DEV204x Programming with C# DEV206.1x Introduction to XAML and Application Development


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What you'll learn on the course

Windows 10 Universal Apps

Course programme

Use C# and XAML to develop Windows 10 Universal Windows Platform apps that you will be proud to publish to the new Windows store. In part three of this three-part programming series (three x 4-week courses) you develop an app that connects to the cloud for data and services, implements notifications, geofencing, and live tiles, and includes advanced features such as speech-to-text and inking. Put your existing C#/XAML skills to work creating apps for the new Windows app store. *IMPORTANT: This course will NOT teach C#, XAML or programming basics. Prior experience programming in C# and XAML is required.

What you'll learn
  • Azure service integration
  • Background tasks and communication
  • Live Tiles and notifications
  • Geofencing and map integration
  • Speech-to-text integration
  • Windows store publishing and monetization

Additional information

Chris Howd Chris is an engineer and software developer who has been working at Microsoft in various roles for the past 15 years. Before coming to Microsoft, Chris worked for the U.S. Department of Defense designing and developing computer controlled instrumentation and robotic systems, and was a self-employed contractor doing engineering research with NASA and select engineering start-ups.  

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