Flash Introduction
Learning the Basics Introducing Flash, Using the Flash interface, Creating a new Flash document
Creating Graphics Importing graphics, Layering Flash elements, Organizing content in layer folders, Creating graphics, Using the natural drawing tools, Using colour effectively, Creating a colour swatch, Reusing graphics as symbols, Masking content
Using Text Effectively Using the Text tool, Creating input, static, and dynamic text fields, Using embedded or device fonts, Manipulating font properties, Building forms in Flash, Using the text property to populate fields, Anti-aliasing text, Using text components in Flash
Creating Animation Introducing animation, Creating frame-by-frame animations, Creating motion tweens, Using motion guide layers, Creating shape tweens, Adding Timeline effects
Building a Navigational System Creating buttons, Adding behaviours to buttons, Creating MovieClips, Using a MovieClip as a wrapper, Dividing files into multiple SWFs, Loading a SWF into a MovieClip
Using MovieClips for Interactive Media Using MovieClip events, Structuring applications using nested symbols, Building a MovieClip with different states, Using the Timeline for application states
Adding Sound and Video Importing sounds, Using behaviours to load sounds, Adding video, Using the Flash video components, Unit 9: Publishing, Publishing Flash for web use, Using Flash and HTML together