Games Design BA
Course
In Uxbridge
Description
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Type
Course
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Location
Uxbridge
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Start date
September
We regularly host online webinars to give you the chance to find out more about our courses and what studying at Brunel is like. Recent webinars Access our recent Games Design webinar here - including an online presentation followed by a
Facilities
Location
Start date
Start date
Reviews
Subjects
- 3D Modelling
- Art
- Access
- Presentation
- Prototyping
- Image
- Cinema
- Animation
- Design
- Project
Course programme
In each year of your degree, you will study:
· design modules which will aid your ability to produce creative, realisable strategies for generating game design ideas and game design projects. You will undertake design projects, developing a practical understanding of creative game design
· asset and story creation which builds skills with image creation and manipulation programs, basic 3D modelling with Maya and a focus on development of both your game’s looks and narrative.
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CompulsoryGames Design 1: Introduction to Games Design
Digital Prototyping 1: Wire-framing
Asset Creation 1: Art Fundamentals
Creative Development
Compulsory
Games Studies 2: Concepts &Analysis
Asset Creation 2: Advanced Techniques
New Hollywood CinemaAnimation
3D Modelling for Games
Game Genres
Level 3 Games Design 3: Further DesignTake one of the following:
Major Project: Experimental Games
Major Project: Game Based Learning
Major Project: Traditional Games
Theory Project: Business &Development
Theory Project: People, Communities, &Cultures
Major Project: Commercial GamesMajor Project: Game Assets
Major Project: Team Project
Theory Project: Design
Theory Project: Game Analysis
Concept Art Project
Game Analysis Video Essay
In your final year on the course, dissertations will comprise a game design with a working prototype as well as a section of working assets.
You will pitch your game designs to an invited industry panel for specialist feedback.
Additional information
Games Design BA