Introduction to Instructional Design for e-Learning
Course
In Brighton
Description
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Type
Course
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Location
Brighton
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Duration
2 Days
This course is designed to answer the question of how elearning courseware can best be structured to facilitate effective, performance-enhancing e-learning. Using a blend of theory and practice, this course takes you through the instructional design process by working on a real project which you bring to the classroom. Suitable for: Those responsible for designing and producing e-learning programmes, or who need to know how to assess online learning materials. Trainers, instructional designers new to e-learning, HR, IT and technical writers.
Facilities
Location
Start date
Start date
About this course
No detailed knowledge of psychology or instructional design principles is necessary to benefit from this course: all important concepts and terminology will be explained.
Reviews
Course programme
Learning Objectives
You will gain a blueprint for designing well-structured and compelling online learning experiences. You will understand how to choose suitable courses for conversion into e-learning, when and how to use different media and how to combine e-learning with more traditional instructional methods. You will work on a project throughout the course and receive a set of practical tools and checklists to take away.
Course Content
Introduction and Theory
Introduction to principles for effective e‑Learning
- Define the learning need
- Identify your audience and influencing factors
- Structure your e-learning content and define your learning objectives
- Be aware of the capacity and limitations of your authoring tool
- Design screen interactivity for learning and engaging learners
- Similarities and differences between classroom based training and e-learning
- What is it/could it be?
- What's it good for?
- What's it not good for?
- What is it?
- Why do we need it?
- Training skills that transfer into instructional design
- Types of learning (look at behaviourism, cognitivism, constructivism and others)
- Practical learning theories (Honey and Mumford, Bloom)
- Transferring learning theories into e-learning
- Identify all the parameters of the project - audience, stakeholders, deadlines etc
- Define your e-learning content as learning objectives
- Structure the content using a course map
- Defining the blend - most relevant learning for learning objectives
- Scriptwriting - what it is and what it's for
- Hints and tips for writing onscreen learning
- Writing questions for interactivity and assessment
- What is a template
- How can it help the ID process
Introduction to Instructional Design for e-Learning