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Computer Science for Games MComp

Master

In Sheffield ()

£ 6,300 VAT inc.

Description

  • Type

    Master

  • Duration

    4 Years

• Develop advanced programming skills, using C++ as the core language throughout the course.
• Use industry-standard APIs such as Microsoft's DirectX, Unity, Unreal, Corona, OpenGL, Android SDK and iOS.

About this course

Study on a course with industry accreditation from Creative Skillset, TIGA and the British Computer Society.Study the skills and techniques demanded by the games industry, such as programming, software engineering and optimisation, mathematics and the use of games hardware on desktop, consoles and mobile platforms.
Learn about game design, ethics, game industry business models, 3D graphics and modelling packages.

You will have the opportunity to arrange a year-long work placement in between your second and third years. This gives you a real-world experience to prepare you for your future career.

This must include at least two A levels or equivalent BTEC National qualifications. For example:ABB at A Level including relevant subjects.DDM in BTEC Extended Diploma in a relevant subject.A combination of relevent qualifications.

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Subjects

  • Industry
  • Design
  • Design techniques
  • Systems
  • Project Management
  • Programming
  • Management Techniques
  • Tools
  • Games
  • Techniques and tools
  • Develop project management
  • Games association

Course programme

Course Summary

Develop project management techniques and tools used within the games industry and design your own games in the world's largest PlayStation® teaching lab.In 2018 we were named 'Best Educational Institution' by TIGA, the independent games association. The award recognises our games courses for being world leading, having strong links with industry, and leading its students into graduate roles.We may also accept you, if you have limited qualifications but can show evidence of ability and a genuine commitment to studying the subject.Some applicants may be invited to attend an informal interview with the course leader to ensure that the programme is suitable for themselves and their aspirations.

You learn and are assessed through
  • individual coursework
  • presentations
  • group work
  • examinations
  • projects
In previous years, students have taken placements at
  • Sony (SCEE)
  • Team17
  • SN Systems
  • SI Games
  • Autodesk
  • Dumpling Design
  • Jollywise Media
  • 3Squared
  • Next
  • Sumo Digital
Networking opportunities

We work in close partnership with games companies such as Sumo Digital, SN Systems and Sony Computer Entertainment Europe (SCEE). They provide equipment and input into the design, development and delivery, ensuring we teach the very latest topics. For example, industry speakers give talks on specialist topics and offer employability advice.We've been awarded PlayStation®First status by Sony (SCEE), providing unique access to PlayStation® professional development hardware (dev-kits) and software (SDK) and equipping students with industry relevant game development skills across PlayStation® 4 and PlayStation®VR.

Live projects

You may be selected to work within Steel Minions, our own commercially licensed game development studio, and take part in small-scale commercial development projects. Unlike the undergraduate degree version of this course, the extra year of study allows you to consolidate your skills and develop commercial quality, industry ready software to enhance your portfolio and improve your employability.This course is accredited by Creative Skillset (the Creative Industries' Sector Skills Council) and TIGA (The Independent Game Developers Association) and the BCS (British Computer Society).

Computer Science for Games MComp

£ 6,300 VAT inc.