3D Studio Max Follow On Course- Advanced Modelling Techniques
Course
Inhouse
Description
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Type
Course
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Methodology
Inhouse
This course is designed to advance the students ability for modelling within 3D Studio Max. Including the application of Polygonal and curved surface modelling.
About this course
Delegates are required to have attended the 3d Studio Max Fundamentals Course.
Reviews
Course programme
This course is designed to advance the students ability for modelling within 3D Studio Max. Including the application of Polygonal and curved surface modelling.
Pre-requisites:
Delegates are required to have attended the 3d Studio Max Fundamentals Course.
Course Includes:
A comprehensive set of reference notes covering course topics, follow-up telephone support and, for training on Transmedia premises, lunch and refreshments.
Course Outline
Real Model Creation
Geometry
· Booleans
· Mesh 'Sub-Object' editing
· Working within Poly'limits
· Free Form Deformers (FFD's)
Texturing
· Multi-Sub Materials
· Textures Layouts
· Mapping Layouts
Linking
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Hierarchical Linking
· Pivot Testing
The power of Poly Modelling
Poly Modelling a 'low-poly' Human
· Vertex manipulation
· Axis Manipulation
· Mirroring and seams
Building smooth surfaces
Bezier Curves
· Patch and Surface models
· Nurbs (overview)
Modelling a low poly Human
· Reference planes/images
· Modelling to planes
· Joining between planes
Converting
· Splines to Surfacecs
· Surfaces to Patches
3D Studio Max Follow On Course- Advanced Modelling Techniques