3D Studio Max Follow On Course- Advanced Modelling Techniques

Course

Inhouse

Price on request

Description

  • Type

    Course

  • Methodology

    Inhouse

This course is designed to advance the students ability for modelling within 3D Studio Max. Including the application of Polygonal and curved surface modelling.

About this course

Delegates are required to have attended the 3d Studio Max Fundamentals Course.

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Course programme

Objectives

This course is designed to advance the students ability for modelling within 3D Studio Max. Including the application of Polygonal and curved surface modelling.


Pre-requisites:

Delegates are required to have attended the 3d Studio Max Fundamentals Course.


Course Includes:

A comprehensive set of reference notes covering course topics, follow-up telephone support and, for training on Transmedia premises, lunch and refreshments.


Course Outline


Real Model Creation

Geometry


· Booleans
· Mesh 'Sub-Object' editing
· Working within Poly'limits
· Free Form Deformers (FFD's)



Texturing


· Multi-Sub Materials
· Textures Layouts
· Mapping Layouts



Linking


·

Hierarchical Linking
· Pivot Testing





The power of Poly Modelling

Poly Modelling a 'low-poly' Human


· Vertex manipulation
· Axis Manipulation
· Mirroring and seams








Building smooth surfaces





Bezier Curves


· Patch and Surface models
· Nurbs (overview)



Modelling a low poly Human


· Reference planes/images
· Modelling to planes
· Joining between planes



Converting


· Splines to Surfacecs
· Surfaces to Patches


3D Studio Max Follow On Course- Advanced Modelling Techniques

Price on request