3DS Max: Introduction
Course
In London
Description
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Type
Course
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Location
London
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Duration
2 Days
Suitable for: This course is for designers and animators new to 3D Max who wish to create professional 3D animation sequences for games, broadcast or the web.
Important information
Documents
- Introduction to 3ds Max - Course outline
Facilities
Location
Start date
Start date
About this course
You need no previous experience to attend this course.
Reviews
Course programme
Delivery method
Classroom based, maximum 5 delegates
Course description
Introduction to 3ds Max
- The stages of the 3D pipeline: modelling, materials, lighting, cameras, animation and rendering
The Max interface
- The menu bar, tool bars and panels
- Activating and arranging viewports
- The Command Panel
Drawing precision
- Grids explained
- The Transform Managers
- Using Axis Constrainers
Modelling in 3ds Max
- The Create Panel
- Fundamentals of modelling
- Creating primitive based objects
- Lofting and Lathing
Arranging a scene
- The various selection methods
- Pivot points explained
- The move, rotate and scale transforms
- Aligning objects
- Cloning and grouping objects
- Creating and using selection sets
- Positioning and adjusting cameras
Suitable for
This course is for designers and animators new to 3D Max who wish to create professional 3D animation sequences for games, broadcast or the web.
Requirements
You need no previous experience to attend this course.
Additional information
990 ( + VAT). Prepaid via credit card, bank transfer or cheque. Special offers and new course details are regularly emailed.
3DS Max: Introduction