Build on your existing animation practice using software or traditional methods.
Suitable for: If you have a background in animation, film and video, photography, illustration, communication design and graphic/interactive moving image then this course will interest you.
To take into account
Applicants will have a good Honours degree and be able to demonstrate relevant experience and an aptitude for animation and the creation and manipulation of the moving image. We also welcome applications from prospective students from related fields such as: visual arts, film and video production, artists moving image, photography, illustration, communication design and interactive moving image. International and EU students - If your first language is not English you should check you have achieved the correct IELTS level in English: IELTS 6.5
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A new integrated course that combines the latest technologies with traditional modes of animation.
The animation industry is booming, with films like Shrek, Persepolis and Monsters Inc attracting massive audiences. The MA Animation - a brand new course - recognises traditional modes of animation production and delivery. But it also acknowledges and embraces the impact made by new technologies that have resulted in contemporary animation's central role in moving image practice.
This course takes an integrated approach to the relationships between research, criticial analysis and creative practice. It seeks to offer an experience where you will be able to reflect on and be influenced by a broad range of creative strategies, approaches and practice. You will have the opportunity to propose and develop your own projects, supported through the taught elements of the course.
The course team are all actively involved in professional practice and investigative academic work. Course Director Tim Shore's work has been shown at international festivals throughout the world. His film Cabinet (2008) won second prize at transmediale.08.Berlin. The collaboration with Animate Projects - a London-based agency - offers students access to an archive of artists, commissioning and production expertise.
The course is full-time and delivered in three stages of 15 weeks each. It is structured around three projects, a programme of historical and contextual studies lectures and seminars, and a series of electives.
- Stage 1 will include the following units: induction, research methods, a project development (practice), and the first of two historical and contextual studies programmes.
- Stage 2 will include a second project development unit, a choice of electives and the second historical and contextual studies programme.
- Stage 3 is focused on the production of a major self-initiated project, that will be presented in public and supported by a written report.
Comments: This course is taught within the Faculty of Media.
Career opportunities: As a graduate you will have several options. You may want to develop your creative practice profile within a research context and a research degree. Alternatively, you may wish to seek employment in your chosen area of specialisation - visual arts, independent film making, or animation industry, for instance. You may prefer to resume working as a self-employed artist or freelance animator or set up your own business.
Contact person: Tim Shore