course-premium

Animation (with placement year) BSc (Hons)

Bachelor's degree

In Bradford

£ 9,250 + VAT

Description

  • Type

    Bachelor's degree

  • Location

    Bradford

  • Duration

    4 Years

  • Start date

    Different dates available

Animation is a key part of the UK's £84 billion creative industry. Throughout this course you will develop the skills and understanding to make a successful career in this exciting and dynamic field.
In addition to using state-of-the-art processes and technologies to create digital animations, you will gain a solid grounding in classical animation techniques, drawing, cinematography, story telling and the conceptual understanding to ensure that you become a creative, competent and confident professional.
Our industry-experienced team will help you become an accomplished animator through a combination of practical and theoretical work. Our emphasis is on creating as many animations as possible while still placing it in a cultural and industrial context.
You will do more than simply learn how to use software, you will develop the crucial critical thinking skills that will enable you to produce work of the highest quality – something that the industry desperately wants.

Facilities

Location

Start date

Bradford (West Yorkshire)
See map
Richmond Road, BD7 1DP

Start date

Different dates availableEnrolment now open

About this course

Typical offer: BBC / 112 UCAS points

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Reviews

This centre's achievements

2018

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 14 years

Subjects

  • Animation
  • Quality
  • Rendering
  • 3d training
  • Drawing
  • 3D
  • International
  • Project
  • Industry
  • Team Training
  • Quality Training
  • Media
  • Production

Course programme

The modules for this course can be found in the latest programme specification.

The programme is intended to equip students who wish to develop expertise in the creative, aesthetic and technical aspects of computer-generated animation, supported by a range of relevant audio-visual media disciplines.

Year 1

  • Introduction to 3D Computer Animation (20 credits) – core
    Provides professional industry approaches to learning the basics of the theory and practice of 3D computer modelling animation and rendering.
  • Observational Drawing (20 credits) – core
    Provides a broad knowledge base of the practice, application and formal elements of drawing skills, for the development of key animation skills.
  • Creativity and Imagination (20 credits) – core
    Develops students' ability to create new and exciting ideas, and to cultivate creative strategies for making artefacts, media production or self-expression.
  • Creative Industries – Foundations (20 credits) – core
    Equips students with a range of foundational skills required for successful advancement in the creative industries.
  • Conventions of Animation (20 credits) – core
    Develops an understanding of the '12 animation principles' for a solid grounding in animation mechanics.
  • 3D Character Modelling and Animation (20 credits) – core
    Provides practical knowledge of 3D computer animation production processes in a project-based environment, with particular reference to character animation.

At the end of Year 1, students will be eligible to exit with the award of Certificate of Higher Education if they have successfully completed at least 120 credits and achieved the award learning outcomes.

Year 2

  • Advanced Character Animation (20 credits) – core
    Provides a deep understanding of the issues involved in creating considered, well-researched animated characters.
  • Classical Animation (20 credits) – core
    Introduces traditional animation techniques whilst encouraging investigation and collaborative working.
  • Script Programming and Technical Animation (20 credits) – core
    Provides the fundamentals and the concepts of a 3D embedded scripting language for beginners.
  • Facial Modelling / Animation (20 credits) – core
    Introduces the key elements in the production of an animation centred upon dialogue, including research skills, modelling, rigging and animation.
  • 3D Character Creation (20 credits) – core
    Introduces digital sculpting for the creation of ultra-high detail 3D character models used in animation, visual effects and detail maps for real-time rendering.
  • CGI Lighting, Rendering and Look Development (20 credits) – optional
    Provides a broad foundation in all aspects of the field of Look Development, to the level that students can start building informed but simple pipelines.
  • VFX, Compositing and Post Production (20 credits) – optional
    Provides practical experience of creating high-quality post-production and visual effects sequences.
  • Motion Capture (20 credits) – optional
    Develops a broad understanding of the processes of the motion capture sequence.

At the end of Year 2, students will be eligible to exit with the award of Diploma of Higher Education if they have successfully completed at least 240 credits and achieved the award learning outcomes.

Final year

  • Major Project Pre-Production (20 credits) - core
    Working in interdisciplinary production teams, students research clients, briefs and projects to develop a true-to-industry professional production pitch.
  • Individual Project (40 credits) - core
    Integrate material from other modules into a major digital media project.
  • Major Project Production (40 credits) – core
    A team exercise to produce, present and reflect on a project from an industry/commercial brief.
  • Motion Capture and Digital Scanning (20 credits) – optional
    Develops a broad understanding of the processes of the motion capture sequence.
  • Facial Modelling / Animation (20 credits) – optional
    Introduces the key elements in the production of an animation centred upon dialogue, including research skills, modelling, rigging and animation.
  • AI for Games (20 credits) – optional
    Introduces real-time AI and the games industry.
  • Effects Animation and Dynamics for VFX (20 credits) – optional
    Introduces advanced topics and concepts in the field of technical animation.
  • Application Programming & Development (20 credits) – optional
    Develops an understanding and skills in multimedia production techniques, to create an application, plug-in or interactive game.

Animation (with placement year) BSc (Hons)

£ 9,250 + VAT