Audio and Music Technology - BSc(Hons)

Bachelor's degree

In Bristol

£ 9,250 + VAT

Description

  • Type

    Bachelor's degree

  • Location

    Bristol

  • Start date

    Different dates available

Why study BSc(Hons) Audio and Music Technology?
New technologies and techniques are opening up a whole world of creative possibilities for music creation and production. Understanding these and how they can be applied enables you to play an important role in the creative process. It also equips you with the ability to explore and discover technological and musical innovations of the future.
Why study our course?
This course is accredited by JAMES, the education arm of the Association of Professional Recording Services (APRS) and the Music Producers Guild (MPG).
It is focused on the computing aspects of music and audio and is ideal if you have no formal musical training but an interest in the technology behind music. You will learn basic engineering skills and the technological aspects of music with an emphasis on the creative application of technology. From learning basic recording techniques, you will progress to the science of sound, acoustics and recording in depth.
Real world experience
There are opportunities to perform in our celebrated Centre for Performing Arts. You can get involved on inspiring live musical briefs for the community, TV and schools. You will also put what you've learnt into practice on a final year project showcasing your talents. These, and the opportunity to do a series of placements, will equip and prepare you for a career in the music industry.
Where It Can Take You
On graduation, potential careers include roles in audio and sound engineering from recording, to mixing, production, as well as performance, composition and concert management. You will be suited for work in areas where there is a heavy reliance on audio technology such as film, television, games theatre, and the arts. You will also be able to apply your expertise with audio hardware and software companies, for example designing home or in car sound systems.
Audio and Music Technology student Josh won a week's scholarship in Berlin being tutored by acclaimed audio...

Facilities

Location

Start date

Bristol (Avon)
See map
Coldharbour Lane, BS16 1QY

Start date

Different dates availableEnrolment now open

About this course

Professional accreditation
This course is accredited by JAMES, the education arm of the Association of Professional Recording Services (APRS) and the Music Producers Guild (MPG).
During the recent accreditation process, JAMES assessors commented, "The philosophy behind the team is very innovative and greatly benefits the students and the course. This innovative approach will ensure that UWE is at the forefront of this industry orientated education in the UK and internationally."
Placements
Students who do a work placement are more likely to graduate with a better degree and get...

Questions & Answers

Add your question

Our advisors and other users will be able to reply to you

Who would you like to address this question to?

Fill in your details to get a reply

We will only publish your name and question

Reviews

Subjects

  • Music
  • Technology
  • Musical
  • Music Technology
  • Sound
  • Systems
  • Engineering
  • Production
  • Project
  • Engineering Skills
  • Computing

Course programme

Content

The underlying content of this course is music and computing, allowing you to develop skills particularly in the development and operation of music and audio technology systems.

Year 1

In your first year you will be introduced to the programming skills that you will continue to develop in subsequent years. This is especially important in terms of developing general problem solving and fundamental engineering skills. All first year audio and music technology students study fundamental music concepts, both in terms of the underpinning music theory and the appreciation of a range of musical styles.

You will study the following compulsory modules:

  • Introductory Audio Programming
  • Audio Engineering
  • Audio Technology
  • Music Concepts and Web Publishing

Year 2

Your second year will contain some technological aspects of music but with an emphasis on creativity and the creative application of technology. Your work will move beyond basic recording techniques to the science and engineering of sound and the recording environment. You will also study how various musical instruments are engineered to produce their characteristic sound behaviour and how a range of audio signal processing systems are designed and implemented. You will also continue to develop skills in computer-based audio and music systems through developing sampler instruments, soundscape work and using sensors and controllers to manipulate audio and synthesis systems.

You will study the following compulsory modules:

  • Audio Process Design and Implementation
  • Audio Recording
  • Applied Audio Systems
  • Pervasive Audio

In your third year, you will have the option of spending a year on a salaried placement. For students on placement, there is an opportunity to complete a professional practice module and be awarded 15 level 3 credits. The professional experience module is shown in the option list for the final year, but is actually completed during the year out.

Final Year

In your final year you will study acoustics and recording in depth, as well as the appreciation of audio for video and film. Module options allow you the freedom to develop your own particular specialisms. These options are likely to change, depending on staff interests, and in response to feedback from the music business. You will also undertake an individual final year project, which is a substantial body of work where you will expected to demonstrate your own particular talents, skills and passion for the subject area.

You will study the following compulsory modules:

  • Instrument Recording Investigation
  • Music Technology Project
  • Audio Post Production

Plus three of the following optional modules:

  • Sonic Art
  • Game Audio Programming
  • Live Sound
  • Audio for Games
  • Software Development for Audio
  • Advanced Performance
  • Professional Experience

The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved we will inform you.

Learning and Teaching

Getting to grips with new subjects can be demanding, but by offering the correct level of assistance we aim to support you throughout your studies. Using a practical approach, during laboratory investigation and directed experiment, theory and principles can be more easily assimilated.

Much of the work is carried out in pairs or small teams, which helps to really understand difficult concepts by discussing them with friends and colleagues. Programmes of lectures provide explanation and overall guidance for the work.

For more details see our full glossary of learning and teaching terms.

Assessment

Each module is assessed individually. There is a mixture of assessment styles but the pattern of assessments is designed to be appropriate to the learning within each module. Some modules are assessed entirely on coursework and in-class tests whilst for others there are written assignments and end of module exams.

For more details see our full glossary of assessment terms.

Audio and Music Technology - BSc(Hons)

£ 9,250 + VAT