BA (Hons) Games Design and Art
Bachelor's degree
In Southampton
Description
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Type
Bachelor's degree
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Location
Southampton
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Start date
September
Introducing your degree
On the BA Games Design & Art you’ll gain an understanding of the whole games design and development process, graduating with skills that you can apply in any part of the games industry, from small studios to major games publishers. Unlike many games design courses, it is based in an art school rather than a computer science department, allowing you to work creatively while gaining essential technical skills. Through studio work you’ll have the chance to apply design thinking to games design, explore concepts you are passionate about and make the games you want to make. These might be games that offer an immersive experience, make people think differently about an issue, generate team-based fun or offer pure escapism. Broad in its scope, the course covers the spectrum of gaming, from physical games and board games to video and virtual reality games. Working closely with your peers in a small, close-knit class, you’ll collaborate, inspire one another and discover your strengths. Studio work is set up to simulate the approach of independent (indie) design companies; working on group projects, you’ll experience different design team roles and learn how to pitch and market your ideas. In addition, guest lectures by successful games entrepreneurs and opportunities to present your own games to industry will give you a head start as you enter this dynamic sector.
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Subjects
- Credit
- Design
- Marketing
- Art
- Industry
- Team Training
Course programme
Year 1
Semester OneCore
[?]
A core module is a module which must be taken and passed.
ARTD1092Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Games Design Practice
ARTD1076Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Research and Communication Skills
Semester TwoCore
[?]
A core module is a module which must be taken and passed.
ARTD1093Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Games Design Production
ARTD1091Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Contemporary Issues in Games Design and Art
Year 2Optional core
Select one from:
Introduction to Art of Marketing and Branding
Introduction to Visual Culture
Introduction to Design Futures
Introduction to Business for the Creative Industries
Introduction to Writing for the Creative Industries
Introduction to Digital Practices and Theory
Semester OneCore
[?]
A core module is a module which must be taken and passed.
ARTD2084Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Games Design
Semester TwoCore
[?]
A core module is a module which must be taken and passed.
ARTD2085Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Games Development 1
Or
ARTD2033Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Specialist Practice Exchange
ARTD2034Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Reflective Journal 2
Year 3
Semester OneOptional core
You must study the same option module in Part 3 as you did in part 2:
Art of Marketing and Branding
Visual Culture
Design Futures
Business for the Creative Industries
Writing to Publication
OptionalARTD3033Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Art of Marketing and Branding
ARTD3031Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Visual Culture
ARTD3036Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Design Futures
ARTD3053Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Business for the Creative Industries
ARTD3050Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Writing to Publication
Core [?]A core module is a module which must be taken and passed.
ARTD3043Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Games Development 2
Semester TwoCore
[?]
A core module is a module which must be taken and passed.
ARTD3044Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Final Project: Games Design and Art
ARTD3028Credit[?] Credits are based on the Credit Accumulation and Transfer Scheme (CATS).
Reflective Journal
Additional information
BA (Hons) Games Design and Art