BA (Hons) MEDIA AND IMMERSIVE PRODUCTION

Bachelor's degree

In London

£ 9,250 VAT inc.

Description

  • Type

    Bachelor's degree

  • Location

    London

  • Duration

    3 Years

This course will enable you to pursue a range of careers in the creative industries where current and emerging technologies and design concepts are used in the production of innovative, immersive user experiences. The course will introduce you to graphic, animation, video, VR, AR, projections and sensors production techniques. You will learn how to project manage live events for real clients involving research, conceptualisation, planning, design, development and testing of cutting-edge digital experiences for events, including e.g. live entertainment, art and museum installations, exhibition spaces and fashion shows, tourism, training and education and smart city initiatives. You will further learn about methodological and experimental design approaches, including research into cognitive, behavioural, sensory and affecting user experiences. You will reflect critically on design practices and consider wider implications of immersive production on everyday life and the wider community and societal needs.

Facilities

Location

Start date

London
See map
Docklands Campus, University Way, E16 2RD

Start date

On request

About this course

Use current and emerging digital technologies, including graphic, animation, video, VR, AR, projections and sensors, to create a range of digital user experiences.
Research, plan, design and develop cutting edge digital experiences for events including e.g. live entertainment, art and museum installations, exhibition spaces and fashion shows, tourism, training and education and smart city initiatives
Work collaboratively with other creatives (e.g. artists, dancers, musicians) to develop and project manage live projects for real clients
Develop and test conceptual, methodological and experimental approaches to design
Research and develop cognitive, behavioural, sensory and affecting user experiences
Reflect critically on design practices and consider wider implications of emerging and immersive technology on everyday life
Develop uses of emerging digital technology that support local community and wider societal needs

Students successfully graduating with a degree in BA (Hons) Media and Immersive Production will gain an extensive, cutting edge skillset suitable for a wide range of careers in the cultural industries and beyond. These opportunities may include freelancing on immersive projects in live entertainment or working on art and museum installations. Work with immersive technologies may also involve setting up exhibition spaces or fashion shows. You might also find work in tourism, training, education and smart city initiative contracts. We aim to ensure that all of our students graduate with a skillset that will enable them to enter into other areas outside of the cultural industries, such IT, education and retail.

FROM
A LEVEL
Must include passes at A2 in at least two subjects.
FROM
BTEC
Extended Diploma or Diploma
FROM
INTERNATIONAL BACCALAUREATE
Diploma with 25 points including a minimum of 15 points at Higher Level.

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Subjects

  • Design
  • Project
  • Media
  • Production
  • Practice
  • Research
  • Technologies
  • Aesthetics
  • Narrative
  • Events
  • Enterprise
  • Employment

Course programme

WHAT YOU'LL STUDY AND WHEN

YEAR 1
  • Introduction to Live Workflows and Experiential Design (Core)
  • Aesthetics and Technologies 1: Practice as research (Core)
  • Introduction to Digital Media Toolbox: Theories and Practices (Core)
  • Mental Wealth – Professional Life: Agency 1 (Core)
  • Narrative 1: Narrative Fiction (Core)
  • Digital Cultures Live Client Design Brief (Core)
YEAR 2
  • Applied Experiential Design and Live Events (Core)
  • Employment and Enterprise (Core)
  • Narrative 2: Advanced Narrative (Core)
  • Mental Wealth – Professional Life: Agency 2 (Core)
  • Sensory Design in a Production Context (Core)
  • Developing Ideas and Skills in Immersive Media Design and Technologies (Core)
OPTIONAL PLACEMENT YEAR

This course offers the opportunity of year-long placement between years two and three. If you choose to take this option, you’ll spend your third year on a placement with a relevant company or organisation, adding valuable practical experience to your growing academic knowledge.

The extra placement year means it will take four years to complete your studies, instead of three.

YEAR 3
  • Contemporary Design Practices and Live Event Management (Core)
  • Creative Digital Media Research/Project 1 (Core)
  • Aesthetics and Technologies 2: Professional Practice (Core)
  • Mental Wealth – Professional Life Agency 3; Freelancing at UEL (Core)
  • Creative Digital Media Research/Project 2 (Core)
  • Understanding Digital Cultures (Core)

BA (Hons) MEDIA AND IMMERSIVE PRODUCTION

£ 9,250 VAT inc.