Bachelor of Fine Arts (BFA) Game Development Degree
Bachelor's degree
Online
Description
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Type
Bachelor's degree
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Methodology
Online
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Duration
8 Semesters
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Start date
Different dates available
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Online campus
Yes
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Delivery of study materials
Yes
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Support service
Yes
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Virtual classes
Yes
The Game Development BFA gives a well-rounded education in the arts with an emphasis on understanding and applying techniques including 3D modeling, animation and lighting in video game production.
Students graduate with a solid grasp of the fundamental game art principles, including knowledge of game engine technology and pre-production and production environments.
Facilities
Location
Start date
Start date
About this course
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
Evaluate work in their field, including their own work, using professional terminology.
Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
Minimum grade of C- in all core courses, major courses, and LA 107 Writing for the Multilingual Artist or LA 108 Composition for the Artist
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 5 years
Subjects
- Design
- 3d training
- Art
- 3D
- Project
- Production
- Introduction to Maya
- Game Engines
- Game development
- 2D Tools
- Sketching for Communication
- Communication
- Elements of Scripting
Course programme
- GAM 105: Introduction to Maya
- GAM 107: Game Engines
- GAM 110: Introduction to Game Development
- GAM 111: 2D Tools for Game Development
- FND 113: Sketching for Communication
- GAM 115: Elements of Scripting
- GAM 131: History of Gaming
- GAM 150: Game Design, Theory & Analysis
- LA 108: Composition for the Artist
- LA 255: College Math
- GAM 201: 3D Modeling for Games 1
- GAM 215: Scripting for 3D Games 1
- GAM 252: Systems Design
- LA 120: Art History Through the 15th Century
- LA 291: Designing Careers
- GAM 170: Level Design for Video Games 1
- GAM 233: Elements of Digital Painting
- GAM 310: Prototype Game Production Studio
- GAM 315: Scripting for 3D Games 2
- GAM 353: Game Freemium & Monetization
- LA 121: Art History Through the 19th Century
- LA 202: English Composition: Creative Persuasion & Argument
- GAM 270: Level Design for Video Games 2
- GAM 335: Story in Video Games
- GAM 350: Rapid Game Development
- LA 110: Writing the Short Story
- LA 271: College Algebra with Geometry
- GAM 190: Mobile UI and UX
- GAM 410: Rapid Game Development 2
- GAM 416: Combat - Dancing with the Enemy
- GAM 498: Collaborative Project
- LA 195: History of Comics: American Comics
- LA 292: Programming & Culture
- LA 306: Creatively Speaking: Presentation for Designers
- GAM 483: Interactive Media Production & Entrepreneurship
- GAM 498: Collaborative Project
- LA 117: Survey of Landscape Architecture
- LA 171: Western Civilization
- GAM 405: Games Portfolio Preparation
- GAM 498: Collaborative Project
- GAM 500: Internship in Game Design
- LA 197: History of Comics: International and Alternative Comics
- LA 435: The Power of Signs: Semiotics & The Visual Arts
Bachelor of Fine Arts (BFA) Game Development Degree