Bachelor of Games and Interactive Environments/Bachelor of Mathematics

Bachelor's degree

In Brisbane (Australia)

£ 5,172.44 + VAT

*Indicative price

Original amount in AUD:

$ 9,900

Description

  • Type

    Bachelor's degree

  • Location

    Brisbane (Australia)

  • Start date

    Different dates available

Details
In this double degree, you will complete the requirements for two separate degrees in four years. The course consists of units in both Games and Interactive Environments and Mathematics. In the Games and Interactive Environments component you will complete core units in introductory design, games studies, professional skills and basic programming and then choose one of these majors:

Animation
Game Design
Software Technologies.

In your final year, you will participate in a major group project to produce a significant piece of work using PC, mobile devices, consoles or virtual reality.
In your mathematics component, you will complete core units that provide a foundation for both study and future work in mathematics and games and interactive environments, and then choose one of these majors: 

Decision Science
Applied and Computational Mathematics
Statistical Science.

Students are assisted throughout their course with choices to match their career aspirations and abilities. All these strands involve project work and real-world applications.
Why choose this course?
You will have the opportunity to use your problem-solving skills to develop realistic games in a competitive gaming environment. A decade ago, people probably wouldn’t have noticed if the cape the game hero was wearing didn’t flap in the wind as he ran, or that the boxes in the corner of the room of the dungeon didn’t fall over when they are run into in a fight. Today, serious gamers notice and demand this type of realism in their virtual worlds. This is where your maths and problem-solving capabilities come into play. Complex formulae are used in games design to create realistic scenes, and knowledge of mathematics will certainly aid your understanding. 
Undertake core units from your Bachelor of Mathematics and Bachelor of Games and Interactive Environments, including:

applied, computational discrete and financial mathematics
mathematical modelling
operations...

Facilities

Location

Start date

Brisbane (Australia)
See map

Start date

Different dates availableEnrolment now open

About this course

Entry requirements

Guide to entry cut-offs

OP
6


Rank
89


Don't have an OP or rank?




Assumed knowledge
Before you start this course we assume you have sound knowledge in these areas:
Maths B English
We assume that you have knowledge equivalent to four semesters at high school level (Years 11 and 12) with sound achievement (4, SA).
More about assumed knowledge


Did you get an OP 1-5?
If you receive an OP 1-5 or equivalent, you're guaranteed an offer for this course in the major offer round.

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Subjects

  • Mathematics
  • GCSE Mathematics
  • Credit
  • Design
  • Computational
  • Project
  • Problem Solving
  • Animation

Course programme

Units Download course structures and unit outlines for Bachelor of Games and Interactive Environments/Bachelor of Mathematics Students are required to complete 384 credit points comprised of 192 credit points from the Bachelor of Games and Interactive Environments program and 192 credit points from the Bachelor of Mathematics program. Games and Interactive Environments component: 6 units (72 credit points) of games and interactive environments core units, which includes 2 units (24 credit points) of option units* selected from an approved list. 10 units (120 credit points) of Major core units Mathematics component: 6 core units (72 credit points), which are further divided into 4 mathematics core units (48 credit points), and 2 core option units* (24 credit points) selected from an approved list. 10 major core units (120 credit points). * Unit options list - comprises a wide variety of foundation units from a range of disciplines offered at QUT. In the Mathematics component, there is an opportunity to choose additional mathematics units, which includes a unit specially designed to assist students without a background of successful study in Mathematics C at high school; an alternative unit aimed at high achieving students that explores some interesting and unusual aspects of mathematics in some detail; and a unit introducing the field of computational and simulation science which combines mathematics, science and computing to simulate real-world problems. The core option choices can be used to complement your Major studies. All course structures SE70 Course Structure ModelGames & Interactive Environments Units: Animation MajorGames & Interactive Environments Units: Game Design MajorGames & Interactive Environments Units: Software Technologies MajorMaths Units: Applied and Computational Mathematics MajorMaths Units: Decision Science MajorMaths Units: Statistical Science MajorGames & Interactive Environments: Core Unit OptionsMaths: Core Unit Options

Bachelor of Games and Interactive Environments/Bachelor of Mathematics

£ 5,172.44 + VAT

*Indicative price

Original amount in AUD:

$ 9,900