Bachelor of Science (BS) Degree - Game Programming
Bachelor's degree
Online
Description
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Type
Bachelor's degree
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Methodology
Online
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Duration
8 Semesters
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Start date
Different dates available
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Online campus
Yes
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Delivery of study materials
Yes
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Support service
Yes
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Virtual classes
Yes
Students will develop strong problem-solving skills, learn to write efficient code, and collaborate with artists and designers to provided optimized solutions for game design. The BS in Game Programming curriculum emphasizes the data structures, algorithms, and software architecture techniques used by the industry to create cutting edge games.
Facilities
Location
Start date
Start date
About this course
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
Evaluate work in their field, including their own work, using professional terminology.
Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
BS Game Programming Degree Requirements
Minimum grade of C- in all major coursework and the following Liberal Arts courses:
LA 107 Writing for the Multilingual Artist or LA 108 Composition for the Artist
LA 255 College Math
LA 271 College Algebra with Geometry
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 5 years
Subjects
- Algorithms
- Design
- Programming
- Game development
- Computer Science
- Programming for Games
- College Math
- Programming & Design
- History of Gaming
- Geometry
Course programme
- GAM 110: Introduction to Game Development
- GAP 120: Principles of Computer Science
- GAP 125: Programming for Games 1
- LA 255: College Math
- GAP 225: Programming for Games 2
- GAP 255: Object-Oriented Programming & Design
- LA 108: Composition for the Artist
- LA 131: History of Gaming
- LA 271: College Algebra with Geometry
- LA 286: Discrete Mathematics
- GAP 235: Data Structures & Algorithms
- GAP 275: Programming for Games 3
- LA 288: Vector, Matrices, & Transformations
- LA 291: Designing Careers
- GAP 285: AAA Game Engine Architecture
- GAP 295: Low-Level Programming & Optimization
- GAP 301: Programming Game Engines
- LA 125: The Creative Process
- LA 201: Programming Languages
- LA 202: English Composition: Creative Persuasion & Argument
- GAP 305: Programming for Production
- GAP 311: Fundamentals of Computer Graphics
- GAP 321: Artificial Intelligence
- GAP 331: Network Programming
- GAM 150: Game Design, Theory & Analysis
- GAM 245: Mobile Game Development
- GAP 351: Indie Game Programming
- GAP 361: Programming for Game UI and Tools
- LA 110: Writing the Short Story
- LA 462: Power of Myth and Symbol
- GAM 252: Systems Design
- GAM 498: Collaborative Project: System 180: Programming
- LA 171: Western Civilization
- GAM 405: Games Portfolio Preparation
- GAM 500: Internship in Game Design
- GAP 498: Collaborative Project
- LA 306: Creatively Speaking: Presentation for Designers
- LA 345: The Art of Science, the Science of Art
Bachelor of Science (BS) Degree - Game Programming