Bite-Sized HTML5 Game Development
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
Build a “Frogger” style game, where the player helps the Valkyrie to dodge the dragons and claim the treasure. You will learn how to implement simple and intuitive mechanics, restart and win conditions, fixed player movement and more as you create a game that’s playable across all modern platforms (mobile, desktop and web browser).
You will learn how to:
Implement an intuitive UI and game controls
Set up player and enemy Sprites
Manage multiple sprites through Groups
Detect User input and trigger character movement
Understand collision
Incorporate basic camera effects
Frameworks and tools covered: Phaser 3.3.0, npm 5.6, Node.js 8.11
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Achieve Real Results
Our community of 1,000,000+ learners and developers have used the skills learned with us to publish their own games and websites, land their dream jobs, and even start their own businesses – and you have the potential to do the same!
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About this course
Basic skills in JavaScript.
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All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 2 years
Subjects
- Access
- Camera
Course programme
Intro to Bite-Sized Courses
Intro to Bite-Sized Courses
Introduction 2:58
Introduction 2:58
2:58
Development Environment 1:12
Development Environment 1:12
1:12
Game Design Document 2:18
Game Design Document 2:18
2:18
Creating a New Phaser Game 2:50
Creating a New Phaser Game 2:50
2:50
Rendering Sprites 2:48
Rendering Sprites 2:48
2:48
Scaling and Flipping 2:49
Scaling and Flipping 2:49
2:49
Rotation and Update 2:46
Rotation and Update 2:46
2:46
Player 1:50
Player 1:50
1:50
Goal 2:16
Goal 2:16
2:16
Bouncing Enemy - Part 1 2:35
Bouncing Enemy - Part 1 2:35
2:35
Bouncing Enemy - Part 2 2:57
Bouncing Enemy - Part 2 2:57
2:57
Groups - Part 1 2:21
Groups - Part 1 2:21
2:21
Groups - Part 2 2:30
Groups - Part 2 2:30
2:30
Camera Effects and Event Listening 2:56
Camera Effects and Event Listening 2:56
2:56
Conclusion 2:27
Conclusion 2:27
2:27
Additional information
Bite-Sized HTML5 Game Development