BSc Computer Graphics, Imaging and Multimedia with a Year in Industry
Bachelor's degree
In Norwich
Description
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Type
Bachelor's degree
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Location
Norwich
Accredited by the Charted Institute for IT, this specialist degree gives you first-hand computing, multimedia theory and production experience. Our research-led approach to teaching and our fantastic facilities mean you will learn in the most up-to-date environment and your year in industry will also ensure you graduate with great work experience.
This flexible course allows you to study core computing science subjects alongside graphics, sound and image processing, or related areas such as video, television or music processing. Learning will take place in labs, production studios, lectures, seminars and group projects and your third year will be spent on a year-long placement, gaining invaluable experience.
We are one of the most experienced schools of Computing Sciences in the UK, with 100% of our research categorised as internationally recognised (REF 2014).
Facilities
Location
Start date
Start date
About this course
2018/9A Level ABB including one from Mathematics, Computing, Physics, Electronics or Economics. All science A levels must include a pass in the practical elementInternational Baccalaureate 32 points including one HL 5 from Mathematics, Computing, Physics, Electronics and Economics and one other HL subject at 5. If no GCSE equivalent is held, offer will include Mathematics and English requirements.Scottish Highers Only acceptable in combination with Advanced HighersScottish Advanced Highers BCC including one from Mathematics, Computing, Physics, Electronics or Economics...
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The average rating is higher than 3.7
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This centre has featured on Emagister for 14 years
Subjects
- Computing
- Approach
- Multimedia
- Teaching
- Film and Television
- Sound
- Simulation
- Graphics
- Image
- Imaging
- University
- School
- Project
- Systems
- Industry
- Programming
- Media
- Music
- Production
Course programme
The first year teaches compulsory computing science subjects alongside optional topics in either computing or film and TV. The second year allows you to begin specialising in areas such as computer graphics, sound and image processing, or related subject areas such as film and TV or music processing. By the third year, you'll be ready to take your placement in industry, before returning to UEA in your final year, where you will continue to take specialist modules alongside a substantial individual research project that allows you to engage more deeply with a particular aspect of the field that interests you.
Year 1
During this year of the programme you will undertake a range of compulsory modules, specifically designed to provide you with a solid foundation in computing, problem solving and programming, as well as relevant mathematics and computing theory.
Year 2
In this year, you will study sound and image processing, computer graphics, software engineering, data structures and algorithms. You will work on interactive computer graphics applications and be introduced to the key ideas behind processing of signals, essential for imaging and multimedia techniques. In addition to this, you have a choice of optional subjects to study from.
Year 3
In Year 3, you'll be required to find and secure a year-long placement (with support from UEA) at a relevant organisation of your choice. You could get some valuable experience at a company you know you'd like to work for, or use the year to explore aspects of computing you're not already familiar with. However you approach it, the Year in Industry is extremely attractive to employers after graduating and incredibly valuable as part of your own personal development.
Year 4
During this final year you will have the flexibility to pursue your chosen specialisations from the range of optional modules available. You will undertake a year-long imaging and multimedia or computer graphics project providing you with experience of independent project work, both from a technical and an organisational standpoint.
Examples of projects may include developing a 3D game using advanced user interfaces such as haptic feedback devices and stereoscopic displays or creating life-like virtual models. Additionally, you have further options to take modules in Computer Vision, Advanced Computer Graphics and Film. For example, if you wish to carry on with computer graphics, your next challenge will be to develop 3D computer graphics simulations or games. Alternatively, you can carry on where you left off in the second year and do a more advanced studio or film project and develop a video, documentary or TV production.
Additional information
Undergraduate University Fees and Financial Support
Tuition Fees
Information on tuition fees can be found here:
UK students
EU Students
Overseas Students
Scholarships and Bursaries
We are committed to ensuring that costs do not act as a barrier to those aspiring to come to a world leading university and have developed a funding package to reward those with excellent qualifications and assist those from lower income backgrounds.
The University of East Anglia offers a range of Scholarships; please click the link for eligibility, details of how to apply and closing dates.
BSc Computer Graphics, Imaging and Multimedia with a Year in Industry