BSc (Hons) Games Development

Bachelor's degree

In High Wycombe

£ 9,250 VAT inc.

Description

  • Type

    Bachelor's degree

  • Location

    High wycombe

  • Duration

    3 Years

Love playing videogames? Why not be part of a team that develops them? Games Development focuses on how to program games, from traditional software design and coding to the latest techniques employed within graphics and AI. The course also provides an insight into other disciplines within the industry (design, modelling, animation and business), to ensure you can appreciate the roles of others within a diverse team.

Facilities

Location

Start date

High Wycombe (Buckinghamshire)
See map
High Wycombe Campus, Queen Alexandra Road, HP11 2JZ

Start date

On request

About this course

Graduates of the course will be well placed to pursue a career within the growing games and media sectors as Tool, Engine, Level, Graphical or AI Programmers. Alternatively they may use the transferable knowledge and skills gained during the course, to follow a career within the mainstream software industry as Software Engineers, Analysts or Application Developers or continue their studies at postgraduate level.

A typical offer will be a UCAS Tariff score of 80. A minimum of two full A-levels (or equivalent) is required. Every application is considered on an individual basis.

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Subjects

  • Animation
  • Design
  • Team Training
  • Programming
  • Computer Architectures
  • 3D Modelling
  • Game Design
  • Networking
  • Character Animation
  • Graphical Programming
  • Oriented Programming

Course programme

This module map provides a list of the modules that make up your course.

Each module is worth a specified number of credits (typically either 15 or 30 credits for undergraduate courses). Compulsory (or ‘core’) modules cover key subject knowledge, while ‘option’ modules enable you to develop your own interests. For a full-time course you must take modules worth a total of 120 credits at each level of the course. The number of option modules you can take depends on the number of compulsory modules at each level. You can find more information about how your course is structured via the Academic Advice pages.

Our teaching is informed by research and employer requirements, and modules change periodically to reflect developments in the subject area. In addition, where we have insufficient numbers of students interested in an option module, this may not be offered. If an option module does not run, we will advise you as soon as possible and help you choose an alternative module.

The modules available on this course are as follows:

Year 1 Modules
  • 3D Modelling
  • Computer Architectures
  • Console Game Development
  • Game Design
  • Level Design
  • Maths for Games
  • Networking
  • Programming Concepts
Year 2 Modules
  • Agile Software Development and UML
  • AI for Games
  • Character Animation
  • GPU Programming and Shaders
  • Game Development (Team Project)
  • Graphical Programming
  • Object Oriented Analysis and Design
  • Object Oriented Programming
Year 3 Modules
  • Advanced AI for Games
  • Advanced Programming
  • Data Structures and Algorithms
  • Game Engine Development
  • Physics Engine Programmer
  • Project
  • The Games Business

BSc (Hons) Games Development

£ 9,250 VAT inc.