Communicating with mobile technology

Bachelor's degree

In Maynard (USA)

Price on request

Description

  • Type

    Bachelor's degree

  • Location

    Maynard (USA)

  • Start date

    Different dates available

Students work in small collaborative design teams to propose, build, and document a semester-long project focused on mobile applications for cell phones. Additional assignments include creating several small mobile applications such as context-aware mobile media capture and games. Students document their work through a series of written and oral proposals, progress reports, and final reports. This course covers the basics of J2ME and explores mobile imaging and media creation, GPS location, user-centered design, usability testing, and prototyping. Java experience is recommended.

Facilities

Location

Start date

Maynard (USA)
See map
02139

Start date

Different dates availableEnrolment now open

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Subjects

  • Prototyping
  • Media
  • Technology
  • Project
  • Imaging
  • Design
  • Usability training
  • GPS
  • Java
  • Testing

Course programme

Lectures: 1 session / week, 3 hours / session


1.00 Introduction to Computers and Engineering Problem Solving, 6.005 Elements of Software Construction, or permission of instructor.


This class focuses on the programming, use, and HCI concerns of mobile media applications. Students work in small collaborative design teams to propose, build, and document a semester-long project focused on mobile applications for cell phones. Additional assignments include creating several small mobile applications such as context-aware applications and games. Students document their work through a series of written and oral proposals, progress reports, and final reports. This course covers the basics of Android programming and explores mobile imaging and media creation, GPS location, user-centered design, usability testing, and prototyping. Java experience is recommended.


Note: Although some material will be taught in Android 2.1, students are welcome to develop for other Android or iPhone OS-based devices if they have them. Android devices will be lent to project groups during the semester if they need one.


The semester-long project in this class consists of a path from ethnographic-style field work, to concept ideas, to a design, and finally to a resulting working system that creates a new experience for users on a mobile device. Students should start by selecting a domain of interest (e.g. music playback/sharing, photo sharing, urban navigation, mobile health, fitness, education, etc.) and will conduct a rapid field study in this area to gain design inspiration. In the analysis of this study, a concept for a final project should be chosen. Good final projects have a larger scope and aim to create novel experiences in the world over simpler task-focused systems or mobile versions of web experiences. Successful projects also take advantage of the unique aspects of mobile devices (context sensing, pervasive media capture, social connection, and near-always available internet). Projects generally include a service component in addition to the mobile application.


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Communicating with mobile technology

Price on request