Computer Animation MA
Master
In Surrey
Description
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Type
Master
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Location
Surrey
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Duration
2 Years
You will learn clean modelling techniques, principles of animation, lighting, shading, texturing, rendering and compositing. You will create computer animation assets, both alone and in teams, using industry-standard production techniques that stimulate a professional environment of collaboration to deliver a product on time. You will also work as part of a team comprising students from different media disciplines, undertaking projects that have previously included use of brain-computer interface systems, computer vision and optical stereoscopic 3D, and you will learn how to present yourself to potential employers through your professional presence and portfolio.
Facilities
Location
Start date
Start date
About this course
Computer Animation MA is part of the Digital Media Kingston suite of courses, providing students with a unique mixture of creative and technical skills.
Students will have access to first-class technical facilities such as state of the art editing suites, moving image studios, 3D workshops and other specialist resources including a number of Sony PlayStation developer kits. Students will be able to develop for this platform under an academic development agreement with Sony. In addition several other platforms and technologies are available, including access to a body modelling suit.
This industry-facing course aims to hone your workplace skills including:
team-work;
time management;
communication (oral, written and electronic);
data collection, review and synopsis; and computing.
Staff will be drawn from across the University including:
Kingston School of Art (KSA);
Faculty of Art and Social Sciences (FASS); and
Faculty of Science, Engineering and Computing (SEC).
The provided technical and creative skills provided by this Computer Animation course are applicable in areas related mainly to movie and game industry. Furthermore, advertisement, 3D printing, architectural design and web based modelling are areas that require skills and knowledge on modelling, texturing, rigging, animation, dynamics and compositing
A good BA(Hons) or BSc(Hons) degree or equivalent qualification in animation or a related subject which includes significant 3D computer graphic content, such as moving image, illustration, 3D design, computer-related design or architecture.
All applicants must be able to demonstrate, either through qualifications, work experience or portfolio of works, a solid understanding of digital media.
Applicants will normally be expected to have a show reel/portfolio of work which demonstrates the necessary aptitude, potential and skills required for entry to this course.
Reviews
Subjects
- Animation
- 3d training
- 3D
- Media
- Creation and Animation
- Digital Studio
- Digital Media
- Media Studies
- Digital Studio Practice
- Studio practice
Course programme
Please note that this is an indicative list of modules and is not intended as a definitive list. Those listed here may also be a mixture of core and optional modules.
Modules- Creation and Animation
- Perfecting the Look
- Digital Studio Practice
- Media Specialist Practice
- Digital Media Final Project
Development of a portfolio of computer graphic work (including 3D assets, textures and animations), presentations, essays.
Additional information
Computer Animation MA