Construct a Phaser MMORPG Inventory System

Course

Online

Price on request

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

Enhance your Phaser-made MMORPGs by adding items and an inventory system. Through this course, you will learn how to set up the logic and UI systems needed for a toggle-able, dynamic inventory that can operate with both the server and client. Additionally, you will also master how to use items to alter a player’s stats, making for challenging, varied multiplayer experiences for your players to enjoy.

You will learn how to:

Alter attack and defense mechanics based on items possessed
Spawn and add items to a player’s inventory
Refactor Phaser classes to use inheritance for cleaner window creation
Make the inventory window and its child elements toggle-able
Add stats, text, items, and more to the inventory UI
Allow players to view the inventory of other players across the network

…and more!

Frameworks and tools covered: Phaser 3.16.2, Web Server for Chrome 0.4.8, Socket.IO 2.2.0, Node.js 11.6.0, npm 6.5.0, Express 4.17.1, Postman, Nodemon 1.18.10, Body-Parser 1.19, Cookie-Parser 1.4.4, Passport.js 0.4.0, MongoDB Shell 4.0.10, Mongoose 5.5.15, Nodemailer 6.2.1, bCrypt 3.0.6, JSON Web Tokens 8.5.1, Webpack 4.36.1, Babel 7.5.0, ESLint 6.1.0, Docker 18.09.2, Docker Compose 1.23.6

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Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

Knowledge with using Node.js, NPM, Phaser, Docker, Webpack, and Babel.

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This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

  • Access
  • Server
  • Mechanics
  • Logic
  • Web
  • Project

Course programme

Introduction 1:49


Introduction 1:49



1:49

Project Setup 2:44


Project Setup 2:44



2:44

Skipping Authentication 5:39


Skipping Authentication 5:39



5:39

Enhancing Player Attack Mechanics 8:46


Enhancing Player Attack Mechanics 8:46



8:46

Item Model 6:15


Item Model 6:15



6:15

Spawn Items 7:47


Spawn Items 7:47



7:47

Picking up Items 9:54


Picking up Items 9:54



9:54

Testing Player Pickup Item Logic 1:18


Testing Player Pickup Item Logic 1:18



1:18

Enhance Player Container Class 6:00


Enhance Player Container Class 6:00



6:00

Create Modal Class 5:53


Create Modal Class 5:53



5:53

Refactor Dialog Window 3:42


Refactor Dialog Window 3:42



3:42

Creating Inventory Window Class 9:45


Creating Inventory Window Class 9:45



9:45

Display Inventory Window 5:50


Display Inventory Window 5:50



5:50

Hide Inventory Window 9:36


Hide Inventory Window 9:36



9:36

Adding Text to Inventory Window 8:16


Adding Text to Inventory Window 8:16



8:16

Adding Stats to the Inventory Window 7:30


Adding Stats to the Inventory Window 7:30



7:30

Inventory Items 8:38


Inventory Items 8:38



8:38

Refactor Inventory Items Logic 6:59


Refactor Inventory Items Logic 6:59



6:59

Hide Inventory Items 5:57


Hide Inventory Items 5:57



5:57

Update Inventory Items 6:50


Update Inventory Items 6:50



6:50

Dropping Items 6:58


Dropping Items 6:58



6:58

View Other Players' Items 7:20


View Other Players' Items 7:20



7:20

Update Player Stats 6:00


Update Player Stats 6:00



6:00

Conclusion 2:46


Conclusion 2:46



2:46

Additional information

On-demand, 24/7 access 2.5 hours of video Certificate of completion Source code and PDF notes Closed captions

Construct a Phaser MMORPG Inventory System

Price on request