Craft a Mario-Style Platformer in Phaser 3
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
With the massive resurgence of classic, arcade-style games, knowing how to make your own platformer is a must for any game developer. The great news is that with Phaser 3, this is easier than ever before! This course will walk you through creating your own platformer game – similar to that of Donkey Kong or Super Mario Bros – completely from scratch!
As you build the game, you will be given a grounded understanding of all of the basics of platformer game creation – knowledge that you can apply to creating your own unique game projects.
You’ll learn all about:
Phaser’s Arcade System
Learn the basics of arcade physics
Create new Arcade sprites
Discover how to enable physics in existing Sprites
Movable and Immovable Objects
Understand the difference between static and dynamic bodies
How to disable bodies to make bodies immovable
Creating tile sprites
Detecting collision and overlap
Player Characters
Implementing and animating walking and jumping mechanics
Detecting player inpunt (via arrow/cursor key presses)
Restricting player movement to the world bounds
Detecting when a sprite is being blocked
Interactive Objects
Creating a looped event
Generating barrels which bounce off level edges
Destroying barrels after a certain point in time
Learn about how you can recycle your objects with object pooling so you don’t have destroy them
….and much more!
Frameworks and tools covered: Phaser 3.9.0, npm 5.6, Node.js 8.11
Your Courses, Your Way
All of our project-based courses are designed to be flexible – you can access courses 24/7 to fit them around your schedule, and choose the learning materials that suit you best.
You can even download your course videos and watch them offline using the Zenva app, available on iOS and Android.
Learn from World-Class Instructors
Our course instructors participate in elite developer programs and have been recognized for their demonstrated excellence in development and teaching.
Facilities
Location
Start date
Start date
About this course
Basic understanding of Phaser
Familiarity with working with sprites and scenes, and with setting up a development environment
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 4 years
Subjects
- GCSE Physics
Course programme
Introduction 3:18
Introduction 3:18
3:18
Arcade Basics 11:00
Arcade Basics 11:00
11:00
Static and Dynamic Bodies 14:00
Static and Dynamic Bodies 14:00
14:00
Player Walking 10:32
Player Walking 10:32
10:32
Player Jumping 9:24
Player Jumping 9:24
9:24
Level Data and JSON 19:24
Level Data and JSON 19:24
19:24
Fire and Positions 15:27
Fire and Positions 15:27
15:27
Detecting Overlap 14:13
Detecting Overlap 14:13
14:13
Generating Barrels 12:38
Generating Barrels 12:38
12:38
Pool of Objects 7:54
Pool of Objects 7:54
7:54
Conclusion 2:35
Conclusion 2:35
2:35
Improving player movement
Improving player movement
Additional information
Craft a Mario-Style Platformer in Phaser 3
