Creating a Web App for iPad

Course

Online

£ 10 + VAT

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

This course will teach you to use standard web technologies to create an engaging, interactive user experience on the iPad.We'll be creating an eSales Aid in the course, which is a popular use for sharing information about a company or product on tablet devices. However, the possibilities of this approach are limitless. Use standard web technologies to create interactive books, catalogs, or any interactive project you can imagine. If you can create it on the web, you can create it in a Web App.And the best part is... no app stores!Web Apps run from any web server, and are actually web sites themselves. The main difference is in the way they load information, and define behaviors. We'll cover creating custom icons and startup screens, optimizing the user experience for touch events, and using CSS3 hardware accelerated features for smooth animations.What to expect in the courseIn the course we'll start by creating web graphics with Photoshop, for both standard and retina screens. There is also a "skip Photoshop" folder as well, in case you want to bypass working in Photoshop. We'll also be using CSS3 to detect hi-definition displays (retina screens), as well as using CSS3 transform properties to position out HTML elements across the iPad screen.The main focus of the course is the functionality needed for create an engaging user experience, which consists of JavaScript, as well as supporting HTML and graphics specific for the iPad interface. This course will teach you to code the core functionality of the Web App, while supplying plenty of code snippets to relieve you from any repetitive typing. Watch the first 4 videos in Lesson 1, they are all FREE, and provide an overview of the expectations, software, and final product we'll be creating.
.
The project files provided in this course include a copy of the fully completed final project

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

NO APP STORES! Web Apps run form any web server
Capture a web experience into a Web App
Learn to work with CSS3 animations
Support standard and retina graphics
Make updates whenever you want
Incorporating HTML5 video for iPad

Questions & Answers

Add your question

Our advisors and other users will be able to reply to you

Who would you like to address this question to?

Fill in your details to get a reply

We will only publish your name and question

Emagister S.L. (data controller) will process your data to carry out promotional activities (via email and/or phone), publish reviews, or manage incidents. You can learn about your rights and manage your preferences in the privacy policy.

Reviews

This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 6 years

Subjects

  • Project
  • Web
  • Adobe
  • Adobe Photoshop
  • Layout
  • Graphics
  • Photoshop
  • Javascript
  • HTML
  • Javascript training
  • Access

Course programme

Introduction 6 lectures 08:01 About this course Watch a demonstration of the final project we'll be creating, as well as a glimpse of the graphics, code, and animated explanations. A few words before we begin This lecture sets the expectations for the course, letting you know what to expect when you begin. Software you’ll need to follow along This course requires a text editor, or graphical web tool with access to the code, as well as a WebKit browser. Optional software and hardware include Adobe Photoshop, an iPad or an iPad Simulator. About the Project Files The project files* contain native, sliced, Photoshop files, as well as a set of final graphics, a series of code snippets, and a copy of the fully completed final project. Starting your project To begin, there are a series of starter files in the project files* that we'll be adding to a new folder on your desktop. *project files are attached to the next lecture, Resource Files Resource Files Introduction 6 lectures 08:01 About this course Watch a demonstration of the final project we'll be creating, as well as a glimpse of the graphics, code, and animated explanations. A few words before we begin This lecture sets the expectations for the course, letting you know what to expect when you begin. Software you’ll need to follow along This course requires a text editor, or graphical web tool with access to the code, as well as a WebKit browser. Optional software and hardware include Adobe Photoshop, an iPad or an iPad Simulator. About the Project Files The project files* contain native, sliced, Photoshop files, as well as a set of final graphics, a series of code snippets, and a copy of the fully completed final project. Starting your project To begin, there are a series of starter files in the project files* that we'll be adding to a new folder on your desktop. *project files are attached to the next lecture, Resource Files Resource Files About this course Watch a demonstration of the final project we'll be creating, as well as a glimpse of the graphics, code, and animated explanations. About this course Watch a demonstration of the final project we'll be creating, as well as a glimpse of the graphics, code, and animated explanations. About this course Watch a demonstration of the final project we'll be creating, as well as a glimpse of the graphics, code, and animated explanations. About this course Watch a demonstration of the final project we'll be creating, as well as a glimpse of the graphics, code, and animated explanations. Watch a demonstration of the final project we'll be creating, as well as a glimpse of the graphics, code, and animated explanations. Watch a demonstration of the final project we'll be creating, as well as a glimpse of the graphics, code, and animated explanations. A few words before we begin This lecture sets the expectations for the course, letting you know what to expect when you begin. A few words before we begin This lecture sets the expectations for the course, letting you know what to expect when you begin. A few words before we begin This lecture sets the expectations for the course, letting you know what to expect when you begin. A few words before we begin This lecture sets the expectations for the course, letting you know what to expect when you begin. This lecture sets the expectations for the course, letting you know what to expect when you begin. This lecture sets the expectations for the course, letting you know what to expect when you begin. Software you’ll need to follow along This course requires a text editor, or graphical web tool with access to the code, as well as a WebKit browser. Optional software and hardware include Adobe Photoshop, an iPad or an iPad Simulator. Software you’ll need to follow along This course requires a text editor, or graphical web tool with access to the code, as well as a WebKit browser. Optional software and hardware include Adobe Photoshop, an iPad or an iPad Simulator. Software you’ll need to follow along This course requires a text editor, or graphical web tool with access to the code, as well as a WebKit browser. Optional software and hardware include Adobe Photoshop, an iPad or an iPad Simulator. Software you’ll need to follow along This course requires a text editor, or graphical web tool with access to the code, as well as a WebKit browser. Optional software and hardware include Adobe Photoshop, an iPad or an iPad Simulator. This course requires a text editor, or graphical web tool with access to the code, as well as a WebKit browser. Optional software and hardware include Adobe Photoshop, an iPad or an iPad Simulator. This course requires a text editor, or graphical web tool with access to the code, as well as a WebKit browser. Optional software and hardware include Adobe Photoshop, an iPad or an iPad Simulator. About the Project Files The project files* contain native, sliced, Photoshop files, as well as a set of final graphics, a series of code snippets, and a copy of the fully completed final project. About the Project Files The project files* contain native, sliced, Photoshop files, as well as a set of final graphics, a series of code snippets, and a copy of the fully completed final project. About the Project Files The project files* contain native, sliced, Photoshop files, as well as a set of final graphics, a series of code snippets, and a copy of the fully completed final project. About the Project Files The project files* contain native, sliced, Photoshop files, as well as a set of final graphics, a series of code snippets, and a copy of the fully completed final project.The project files* contain native, sliced, Photoshop files, as well as a set of final graphics, a series of code snippets, and a copy of the fully completed final project.The project files* contain native, sliced, Photoshop files, as well as a set of final graphics, a series of code snippets, and a copy of the fully completed final project. Starting your project To begin, there are a series of starter files in the project files* that we'll be adding to a new folder on your desktop. *project files are attached to the next lecture, Resource Files Starting your project To begin, there are a series of starter files in the project files* that we'll be adding to a new folder on your desktop. *project files are attached to the next lecture, Resource Files Starting your project To begin, there are a series of starter files in the project files* that we'll be adding to a new folder on your desktop. *project files are attached to the next lecture, Resource Files Starting your project To begin, there are a series of starter files in the project files* that we'll be adding to a new folder on your desktop. *project files are attached to the next lecture, Resource Files To begin, there are a series of starter files in the project files* that we'll be adding to a new folder on your desktop. *project files are attached to the next lecture, Resource Files To begin, there are a series of starter files in the project files* that we'll be adding to a new folder on your desktop. *project files are attached to the next lecture, Resource Files Resource Files Resource Files Resource Files Resource Files Creating the Graphics 3 lectures 12:30 Creating the Web App-Specific graphics for iPad We'll be saving the graphics that will be used for the Web App icon, startup screens, and special messaging for detecting non-iPads and non-stand-alone users. Creating the content graphics Learn to modify SmartObjects in Photoshop and create multiple version of graphics for the home screen, our video poster, and a transparent content graphic. Creating the gallery images Create a series of product photos to use in the interactive gallery. Creating the Graphics 3 lectures 12:30 Creating the Web App-Specific graphics for iPad We'll be saving the graphics that will be used for the Web App icon, startup screens, and special messaging for detecting non-iPads and non-stand-alone users. Creating the content graphics Learn to modify SmartObjects in Photoshop and create multiple version of graphics for the home screen, our video poster, and a transparent content graphic. Creating the gallery images Create a series of product photos to use in the interactive gallery. Creating the Web App-Specific graphics for iPad We'll be saving the graphics that will be used for the Web App icon, startup screens, and special messaging for detecting non-iPads and non-stand-alone users. Creating the Web App-Specific graphics for iPad We'll be saving the graphics that will be used for the Web App icon, startup screens, and special messaging for detecting non-iPads and non-stand-alone users. Creating the Web App-Specific graphics for iPad We'll be saving the graphics that will be used for the Web App icon, startup screens, and special messaging for detecting non-iPads and non-stand-alone users. Creating the Web App-Specific graphics for iPad We'll be saving the graphics that will be used for the Web App icon, startup screens, and special messaging for detecting non-iPads and non-stand-alone users. We'll be saving the graphics that will be used for the Web App icon, startup screens, and special messaging for detecting non-iPads and non-stand-alone users. We'll be saving the graphics that will be used for the Web App icon, startup screens, and special messaging for detecting non-iPads and non-stand-alone users. Creating the content graphics Learn to modify SmartObjects in Photoshop and create multiple version of graphics for the home screen, our video poster, and a transparent content graphic. Creating the content graphics Learn to modify SmartObjects in Photoshop and create multiple version of graphics for the home screen, our video poster, and a transparent content graphic. Creating the content graphics Learn to modify SmartObjects in Photoshop and create multiple version of graphics for the home screen, our video poster, and a transparent content graphic. Creating the content graphics Learn to modify SmartObjects in Photoshop and create multiple version of graphics for the home screen, our video poster, and a transparent content graphic. Learn to modify SmartObjects in Photoshop and create multiple version of graphics for the home screen, our video poster, and a transparent content graphic. Learn to modify SmartObjects in Photoshop and create multiple version of graphics for the home screen, our video poster, and a transparent content graphic. Creating the gallery images Create a series of product photos to use in the interactive gallery. Creating the gallery images Create a series of product photos to use in the interactive gallery. Creating the gallery images Create a series of product photos to use in the interactive gallery. Creating the gallery images Create a series of product photos to use in the interactive gallery. Create a series of product photos to use in the interactive gallery. Create a series of product photos to use in the interactive gallery. Setting up the HTML 5 lectures 20:00 Examining the HTML and CSS strategy for the layout The HTML and CSS provided in the code snippets work together to create the layout for our Web App. As we walk through the code snippets, this is end result of those snippets. Setting up the meta tags and icon link The meta and link tags allow us to provide the iPad with Web App specific graphics, including detection for retina displays. We'll also be adding links to the CSS and JavaScript files, including jQuery and iScroll frameworks. Setting up the HTML containers The outter-most HTML5 elements that will hold our content, and act as layout containers for our CSS to size and position. Adding container for iScroll and Google Map These HTML elements will contain the main page contents as well as a destination to load a Google map. Add navigation links and copyright Add anchor links to the nav element, and a copyright statement in the footer. Setting up the HTML. 5 lectures 20:00 Examining the HTML and CSS strategy for the layout The HTML and CSS provided in the code snippets work together to create the layout for our Web App. As we walk through the code snippets, this is end result of those snippets. Setting up the meta tags and icon link The meta and link tags allow us to provide the iPad with Web App specific graphics, including detection for retina displays. We'll also be adding links to the CSS and JavaScript files, including jQuery and iScroll frameworks vaScript to detect the browser size, and change the classes of the Web App to reflect the devices orientation. Detecting the orientation of the iPad ...

Additional information

Text Editor Web-kit Browser

Creating a Web App for iPad

£ 10 + VAT