Develop a Technology Tree for Strategy Games
Course
Online
Description
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Type
Course
-
Methodology
Online
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Start date
Different dates available
Create new mechanics for your strategy games by implementing technology trees. In this course, you will learn to set up a robust technology tree system in Unity that allows players to unlock and research various new mechanical upgrades to enhance their gameplay experience. Additionally, learn how to construct a complimentary UI system, which you can use to expand your game projects in novel ways.
You will learn how to:
Create hierarchical systems that lock and unlock technologies available for research
Deduct resources or currency when technologies are researched
Set up event systems that detect a technology’s state and relay it to other game elements
Build a UI with nodes and connectors instantiated through C#
Add UI mechanics such as tooltips and panel toggling
Modify game mechanics based on technologies researched
…and more!
Learn with Certified Instructors
This curriculum has been designed by a Unity Certified Instructor, in collaboration with Unity Certified Programmers, who have been recognized by Unity Technologies for their demonstrated excellence in Unity skills and teaching.
As an Authorized Learning Partner, Zenva's courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2019.3
Your Courses, Your Way
All of our project-based courses are designed to be flexible – you can access courses 24/7 to fit them around your schedule, and choose the learning materials that suit you best.
You can even download your course videos and watch them offline using the Zenva app, available on iOS and Android.
Learn from World-Class Instructors
Our course instructors participate in elite developer programs and have been recognized for their demonstrated excellence in development and teaching.
That way, you can be confident that you’re learning the most up-to-date content from industry experts.
Interactive Lessons with Codemurai
Facilities
Location
Start date
Start date
About this course
Basic knowledge of Unity and C#.
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 2 years
Subjects
- Teaching
- Mechanics
- Systems
- Technology
Course programme
Introduction 1:52
Introduction 1:52
1:52
Course Updated to Unity 2020 LTS
Course Updated to Unity 2020 LTS
The Technology Class 5:58
The Technology Class 5:58
5:58
Unlocking and Learning Technologies 4:37
Unlocking and Learning Technologies 4:37
4:37
Comparing Technology Unlock Requirements 8:51
Comparing Technology Unlock Requirements 8:51
8:51
Currency And Resources 7:03
Currency And Resources 7:03
7:03
Researching and Deducting Currency 8:08
Researching and Deducting Currency 8:08
8:08
Technology Tree Events 9:51
Technology Tree Events 9:51
9:51
Technology Database 8:02
Technology Database 8:02
8:02
Technology Tree UI Layout 9:41
Technology Tree UI Layout 9:41
9:41
Technology Tree UI Panel Toggle 7:09
Technology Tree UI Panel Toggle 7:09
7:09
Tech Node UI Component 8:15
Tech Node UI Component 8:15
8:15
Building The Tech Tree 7:51
Building The Tech Tree 7:51
7:51
Unlocking and Researching Techs from the UI 8:41
Unlocking and Researching Techs from the UI 8:41
8:41
Tech Node Connector - Part 1 9:59
Tech Node Connector - Part 1 9:59
9:59
Tech Node Connector - Part 2 4:17
Tech Node Connector - Part 2 4:17
4:17
Connecting Tech Nodes with Node Connectors 5:54
Connecting Tech Nodes with Node Connectors 5:54
5:54
Node and Connector Colors 7:11
Node and Connector Colors 7:11
7:11
Tooltip UI 5:59
Tooltip UI 5:59
5:59
Tech Tooltip Script Component - Part 1 4:21
Tech Tooltip Script Component - Part 1 4:21
4:21
Tech Tooltip Script Component - Part 2 8:21
Tech Tooltip Script Component - Part 2 8:21
8:21
Technology Modifiers 7:59
Technology Modifiers 7:59
7:59
Using the Tech Tree in your Projects 8:09
Using the Tech Tree in your Projects 8:09
8:09
Conclusion 2:06
Conclusion 2:06
2:06
Additional information
Develop a Technology Tree for Strategy Games