Developing Your First Android App with Kotlin Training Course
Course
In City Of London
Description
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Type
Course
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Location
City of london
Kotlin is a modern, functional and object-oriented programming language based on Java.
In this instructor-led, live training, participants will learn how to use Kotlin for Android development as they step through the creation of various Android apps.
By the end of this training, participants will be able to:
Understand the basics of object-oriented programming.
Understand the fundamental concepts of Kotlin programming and Android development.
Code their first Android apps using Kotlin.
Audience
Beginners in programming
Java developers interested in Kotlin
Android developers interested in Kotlin
Format of the course
Part lecture, part discussion, exercises and heavy hands-on practice
Facilities
Location
Start date
Start date
Reviews
Subjects
- Oriented Programming
- Object oriented Programming
- Programming
- Object-oriented training
- Java
- Object oriented training
Course programme
Introduction
Overview of Kotlin
Setting Up the Tools for Kotlin
Using the Command Line Tools
Installing the JDK for Kotlin
Installing and Setting Up the IDE: IntelliJ
Installing the Plugins
Getting Started with Kotlin and the Kotlin Syntax
Learning the Kotlin Architecture
Creating Variables in Kotlin
Understanding the Different Data Types in Kotlin
Using Strings in Kotlin
Understanding Immutability in Kotlin
Implementing Expressions, Statements, and Assignments
Using Nullable Variables in Kotlin for Null Safety
Handling Conditional Program Flow with "if" Statements
Handling Options Using "when" Statements
Exploring Kotlin's Advanced Capabilities for Conditional Statements
Using Arrays and Lists in Kotlin
Implementing Looping Constructs in Kotlin
Creating, Declaring, and Using Functions in Kotlin
Using Parameters and Returning a Value
Using Extension Functions
Using Inline Functions
Using Higher-order Functions
Object-Oriented Programming with Kotlin
Overview of Progamming with Objects
Creating a Class
Adding Methods to Classes
Defining Basic Constructors
Using Named Parameters and Default Values
Using Open Classes to Allow Inheritance
Using Abstract Classes
Creating and Using Interfaces
Handling Overriding
Creating Data Classes
Using Singletons and Companion Objects
Using Enumerations
Grouping Classes into Packages
Using Imports
Implementing Information Hiding
Using Getters and Setters
Implementing Visibility Modifiers
Understanding Generics
Implementing a Generic Stack
Using Generic Functions
Using Storage and Operating on Files in Kotlin
Understanding Multithreading
Setting Up the Tools for Android Development
Installing Android Studio
Starting a New Project
Setting Up the Emulator
Setting Up the Library
Setting Up Kotlin in Android
Running an Android App
Running an Android App on the Emulator
Running an Android App on the Physical Device
Understanding the Android App
Using AndroidManifest.xml
Using "Activity"
Using "Layout"
Using "String"
Using "Images"
Using "Style"
Creating an Android Photo App Using Kotlin
Using PhotoApp and APIs
Using Pixabay
Using Data Classes
Using Retrofit
Layering Image Views Using Adapter Layouts
Building an Adapter
Retrieving Images
Creating a "Find My Age" Android App Using Kotlin
Implementing the Code
Debugging the Code
Building a Tic Tac Toy Android App Using Kotlin
Implementing the Code
Debugging the Code
Creating a Food Menu Android App Using Kotlin
Implementing the Code
Debugging the Code
Building an Android Alarm App Using Kotlin
Implementing the Code
Debugging the Code
Troubleshooting
Summary and Conclusion
Developing Your First Android App with Kotlin Training Course