Discover AI and State Machines in Unity
Course
Online
Description
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Type
Course
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Methodology
Online
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Start date
Different dates available
In this course, you will learn the basics of AI and State Machines in Unity through this step-by-step guide to putting together an Enemy AI.
Your Enemy AI will:
Wander randomly until a player gets close
Chase players within a certain range
Attack players within close range
Return to its wandering state when players get far enough away
You will learn to achieve this with a very simple but extensible State Machine, which you will be shown how to write from scratch. Additionally, you will be guided through setting up the animations, along with simple attack and health systems which are displayed in the UI.
With concepts that can be transferred to a wide range of different game types and scenarios, this course enable you to create more complex and immersive games than ever before.
Learn with fully authorized courses
This curriculum has been extensively reviewed and authorized by Unity Technologies, the company behind the Unity Engine.
As an Authorized Learning Partner, our approved Unity courses satisfy the highest standards in terms of both quality and relevancy.
Frameworks and tools covered: Unity 2018.1
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You can even download your course videos and watch them offline using the Zenva app, available on iOS and Android.
Learn from World-Class Instructors
Our course instructors participate in elite developer programs and have been recognized for their demonstrated excellence in development and teaching.
That way, you can be confident that you’re learning the most up-to-date content from industry experts.
Interactive Lessons with Codemurai
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Facilities
Location
Start date
Start date
About this course
Intermediate Unity Skills
No Experience with AI is required
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 4 years
Subjects
- Access
Course programme
Introduction 2:10
Introduction 2:10
2:10
Course Updated to Unity 2020 LTS
Course Updated to Unity 2020 LTS
State 11:26
State 11:26
11:26
State Machine 12:30
State Machine 12:30
12:30
Player Controller 15:36
Player Controller 15:36
15:36
Health System 17:15
Health System 17:15
17:15
Enemy Brain - Part 1 24:10
Enemy Brain - Part 1 24:10
24:10
Enemy Brain - Part 2 16:17
Enemy Brain - Part 2 16:17
16:17
Additional information
Discover AI and State Machines in Unity
