Electronic Literature - Davidson College

edX

Course

Online

Free

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

Interactive Fiction. Chatterbots. Hypertext and kinetic poetry. Explore these avant garde forms and other new media in this exciting class.

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

None

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This centre's achievements

2017

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 8 years

Subjects

  • Literature
  • Electronic literature
  • Hypertext
  • Kinetic poetry
  • Media

Course programme

Love letters generated by a computer. An online poem two hundred trillion stanzas long. A mystery novel in the form of a wiki. The story of Inanimate Alice, told through videos and instant messages. An ocean buoy tweeting remixes of Moby Dick. Welcome to the weird world of electronic literature—digitally born poetic, narrative, and aesthetic works read on computers, tablets, and phones. Experimental, evocative, and sometimes simply puzzling, electronic literature challenges our assumptions about reading, writing, authorship, and meaning. Yet e-lit, as it is often called, has also profoundly influenced mainstream culture. Literature, film, comics, apps, and video games have all learned lessons from electronic literature. This course will trace the rise of electronic literature and explore both historic and contemporary works of e-lit. We’ll begin with electronic literature’s roots in avant-garde art and Cold War technology, and follow e-lit through the birth of the personal computer into the era of the Web and smartphone. At every step along the way the expressive power of new media—the way digital media enables and shapes different modes of creative and cultural expression—will be of particular interest to us.

What you'll learn
  • The history of creative computing
  • The interpretation and analysis of digital literature and art
  • The challenges writers, artists, and readers face in new media environments
  • Hands-on hacking and remixing of electronic literature
  • Creating your own weird e-lit monster

Additional information

Dr. Mark Sample Mark Sample is an Associate Professor of Digital Studies at Davidson College. Professor Sample’s teaching and research focuses on experimental literature, new media, and algorithmic culture. His examination of the representation of torture in videogames appeared in Game Studies, and his critique of the digital humanities’ approach to contemporary literature is a chapter in Debates in the Digital Humanities. 

Electronic Literature - Davidson College

Free