Flash Level 1
Course
In Washington
Description
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Type
Course
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Location
Washington
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Duration
2 Days
This course provides delegates with the knowledge and hands-on practice they need to create rich media containing animation, sound, and video.
Facilities
Location
Start date
Start date
About this course
No previous experience of Flash is required; however, delegates should be competent PC users.
Reviews
Course programme
This course provides delegates with the knowledge and hands-on practice they need to create rich media containing animation, sound, and video.
Prerequisites
- No previous experience of Flash is required; however, delegates should be competent PC users.
Objectives
- Delegates will be able to :
- View a Flash movie and modify the appearance of the Stage.
- Draw, paint, and create custom colours, gradients, and line styles.
- Manipulate objects, describe shape interaction, and import artwork.
- Add text and manipulate its behaviour and appearance.
- Build layers and use them to create various effects.
- Create frame-by-frame, shape-tweened, and motion-tweened animation.
- Publish a Flash movie.
- Flash Level 2
- Bespoke course (a course written to your specific needs) at your company office throughout the UK, at our training venue or at an independent location, convenient to you
- Scheduled public course at one of our training venues
- Private course at your company office throughout the UK, at our training room or at an independent location, convenient to you
- 12 Months telephone and email support
- Comprehensive colour course manual and exercises
- Use of a Modern Training suite with 19 inch flat screen monitors
- 1 delegate per computer
- Lunch (When at our training venue)
- Refreshments (When at our training venue)
- Relaxed refreshment area at our training room
Learning the Basics
- Creating a new Flash document
- Using the Flash interface
- Introducing Flash
- Masking content
- Reusing graphics as symbols
- Creating a colour swatch
- Using colour effectively
- Using the natural drawing tools
- Creating graphics
- Organizing content in layer folders
- Layering Flash elements
- Importing graphics
- Manipulating font properties
- Using embedded or device fonts
- Creating static text fields
- Using the text tool
- Adding timeline effects
- Creating shape tweens
- Using motion guide layers
- Creating motion tweens
- Creating frame-by-frame animations
- Introducing animation
- Using a MovieClip as a wrapper
- Creating MovieClips
- Adding behaviours to buttons
- Creating buttons
- Using the timeline for application states
- Building a MovieClip with different states
- Structuring applications using nested symbols
- Using MovieClip events
- Using the Flash video components
- Adding video
- Importing sounds
- Using Flash and HTML together
- Publishing Flash for web use
Flash Level 1