Flash Professional 8 Advanced: ActionScript

Course

Online

£ 28.13 VAT inc.

*Indicative price

Original amount in USD:

$ 35

Description

  • Type

    Course

  • Level

    Intermediate

  • Methodology

    Online

  • Duration

    Flexible

  • Start date

    Different dates available

Learn how to unleash your creative potential with advanced tutorials on the industry’s most advanced authoring environment for creating interactive websites.

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

With the Flash Professional 8 Advanced: ActionScript series, you will learn scripting basics and then dive into how ActionScript works and how and where to include it in your applications.

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Subjects

  • XML
  • XML training
  • ActionScript
  • Flash
  • Animation
  • Syntax
  • Text Editing
  • Form handling
  • Animating with Transitions
  • Slide Presentation
  • Slide formatting

Teachers and trainers (1)

Name Name

Name Name

Teacher

Course programme

DISC I – EXPLORING ACTIONSCRIPT

Chapter I: GETTING STARTED (1:05:12 min)
  • The Trace Function & Comments
  • ActionScript Preferences & the Check Syntax Button
  • The Actions Panel
  • Creating a Variable
  • Identifying & Measuring Movie Clips
  • Accessing the Values of Movie Clip Properties
  • Changing the Properties of Other Movie Clips
  • Adding Dynamic Text & Buttons
  • Using the TextField.text Property of Dynamic Text
  • Best Practices for Working with String & Number Variables
  • Using Script Assist to Attach Script to a Button
  • Keeping Your Script Organized
  • Connecting All the Actions Together
Chapter II: ACTIONSCRIPT SYNTAX & STRUCTURE (1:07:46 min)
  • Changing the Position and Size of an Object
  • Introducing Dot Syntax
  • Using the Movie Explorer
  • Placing Objects Inside Other Objects Using Paths
  • Comparing Absolute vs. Relative Paths
  • Altering the Parent of an Object
  • Using the Insert a Target Path Tool
  • De.ning Classes, Objects, Properties, Methods, & Events
  • Adding an Event Handler to a Movie Clip
  • Making Things Easier by Declaring Object Types
  • Building a Button
  • Using a Method to Add a Specific Action to a button
  • Understanding the Purpose of Objects e.g. Date
  • Using Various Methods to Obtain Specific Date Data
  • Creating a Named Dynamic Text Field
Chapter III: TEXT & FORM HANDLING (54:20 min)
  • Creating Dynamic Text Fields from Static Text
  • Using ActionScript to Insert Text into a Field
  • Modifying TextField Properties to Size & Wrap Text
  • Overview of Creating Text Fields with ActionScript
  • Creating New Text Fields with ActionScript
  • Changing Text Color with ActionScript
  • Changing Text Properties with a TextFormat Object
  • Using setNewTextFormat, Grouping Scripts & Auto Format
  • Embedding Fonts into a Flash Movie
  • Creating Input Text Fields
  • Retrieving Data from Input Fields
  • Exporting Data to a Website via URL
  • Adding Navigation Between the Form & Home Text
Chapter IV: WORKING ON EXTERNAL DATA (1:11:43 min)
  • Importing Data from a Text File Using a LoadVars Object
  • Accessing Variables in a Text File
  • Setting Up How the Data Displays on Screen
  • Setting Up a Navigation System to Access Variables
  • Introducing Components
  • Setting Parameters & Using ActionScript to Load Lables
  • Using a TextArea Component
  • Linking the ComboBox Data to the TextArea Data
  • Setting Up an XMLConnector to Bring in Data
  • Setting Up a Binding in the Component Inspector
  • Binding an Array of Data to the ComboBox
  • Binding the Description to the ComboBox
  • Assigning the Default Value for the Selected Index
  • Adding Areas & Setting Up Their Bindings
  • Using a Loader Component to Load Graphics
  • Adding Image Loaders for the Sun & Water Indicators
  • Changing Styles with ActionScript
Chapter V: ANIMATING WITH ACTIONSCRIPT (1:19:44 min)
  • Creating Simple Animations with ActionScript
  • Using Buttons to Play & Stop Animations
  • Writing Script to Control the Alpha of a Movie Clip
  • Using a Conditional Statement to Create Smarter Animations
  • Creating a Reusable Function
  • Adjusting the Speed of the Animation
  • Creating Buttons to Fade In & Out
  • Varying the Speed of an Animation
  • Creating & Using Functions
  • Animating with the SetInterval Function
  • Animating with Transitions
  • Animating with the Easing Parameter
  • Adding Tweens to an Animation
  • Comparing Di.erent Methods of Tweening
  • Final Comments & Credits
DISC II – PUTTING ACTIONSCRIPT TO WORK

Chapter I: MAKING FLASH WEBSITE STRUCTURES (1:08:14 min)
  • Setting Up a Basic Slide Presentation
  • Masking JPEGs to Use as Background Images
  • Setting Up a Reusable Text Animation
  • Creating New Slide Screens Using Established Layout
  • Adjusting the Text Background to Match the Text
  • Working with Form Screens
  • Creating Buttons Based on ActionScript
  • Using ActionScript to Add Styles to Buttons
  • Using ActionScript to Set Up Button Behaviors
  • Using Tween Classes to Create a Tracking Pointer
  • Using the Go To Slide Method
Chapter II: BUILDING A BASIC GAME (55:48 min)
  • Placing the Button & the Bubble
  • Using the Math Function for Random Placement
  • Using the Duplicate Movie Clip Function
  • Storing the Movement of a Bubble in an “initObject”
  • Making the Bubbles Move Randomly
  • Staying Inside a Frame with Conditional Statements
  • Setting Up a hitTest
  • Rotation, Alpha & Unloading the MovieClips
  • Making the Pin a Dragable Element
  • Creating More Bubbles with “for” Statements
  • Adding a Sound Object
  • Adding the Score & Starting Position of the Pin
Chapter III: MORE GAME STRUCTURES (57:44 min)
  • Setting Up the Key Command
  • Creating Variables & Instances to Control Motion
  • Creating a Function to Listen to Keyboard Commands
  • Using the Attach Move Method
  • Creating an Init Bullet to Shoot from the Gun
  • Removing Unused Movie Clips
  • Creating an Init Function for the Aliens
  • Setting Up the Alien Movement
  • Using the Hit Test Method for Movie Clip Collision
  • Setting Up Sounds & Explosions on Contact
  • Setting Up Hits & Misses
Chapter IV: CONTROLLING VIDEO WITH ACTIONSCRIPT (59:42 min)
  • Importing Video & Changing Parameters
  • Managing Video Playback Options
  • Accessing the Control Bar & Video Content
  • Building a Control Bar & Customizing Buttons
  • Setting Up a Video Playlist
  • Placing Cue Points in the Video
  • Using Listener Objects to Get Data from a Cue Point
  • Animating Movie Clips to Sync with Cue Points
  • Setting Up Video & XML Files for Closed Captioning
  • Parsing the XML File
  • Setting up a “for” Loop
  • Assigning the Caption Text to the Cue Points
Chapter V: PUTTING IT ALL TOGETHER (1:00:02 min)
  • Formatting a Slideshow in ActionScript
  • Extracting Data from an XML File
  • Adding Thumbnails into a Flash Movie
  • Perfecting Rollovers with Nesting & Tweening
  • Building a Function to Generalize Script
  • Loading Mulitple Images Using a Single Function
  • Arranging Thumbnail Positions in a Flash Movie
  • Using a SetInterval Function to Animate Images
  • Coordinating Animation with the User’s Mouse Movement

Additional information

Highlights

Expand your skills beyond the basics of Flash 8 Professional with interactive lessons designed to broaden your Flash skills set.
Tackle the advanced capabilities of ActionScript for looping movie clips, playing sounds, and creating menu buttons.
Learn how to create compelling 2D animations and take video where it has never gone before.

Flash Professional 8 Advanced: ActionScript

£ 28.13 VAT inc.

*Indicative price

Original amount in USD:

$ 35