Game Art BA(Hons)
Bachelor's degree
In Falmouth
Description
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Type
Bachelor's degree
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Location
Falmouth
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Duration
3 Years
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Start date
Different dates available
Art in the games industry is one of the fastest growing sectors and games artists are in higher demand than ever before. On this course you’ll work within game development teams from the course’s halfway point, allowing you to operate within the context of professional game making.
Make a completed game within a team during your third year.
Acquire the skills you need to make a successful career from your artistic skills.
Learn about concept art, character art and environment art as well as the pipelines and processes used to make games.
Work in an industry-standard environment.
Be surrounded by people who live and breathe games
Facilities
Location
Start date
Start date
About this course
You'll study game art principles alongside traditional art practice - combining subjects like landscape painting with advanced photoshop, concept art with critical analysis, and life drawing with 3D modelling. We’ll also build your expertise in concept, character and environment art, agile project management, and development pipelines and processes.
Focused on industry practices, much of your learning will come from working in game development teams - devising and developing real games using real-world practices.
Our students set themselves on career paths leading to roles like character artist, 3D modeler, environment artist, concept artist and producer.
104 - 120 UCAS points, primarily from Level 3 qualifications like A-levels, a BTEC Extended Diploma or a Foundation Diploma.
Reviews
Subjects
- Art
- Team Training
- Production
- Techniques
- Software
- 3D
- 3d design
- 3d art
- 3d graphic
- 3d studio
- 3d animation
- 2D
- 2D Design
Course programme
You'll build the basic skills demanded by the industry, and learn about game artists’ major roles and techniques. Working with industry-standard software, methods and pipelines, you'll develop your drawing skills, better understand anatomy, and apply these abilities to 3D modelling and related elements.
You'll learn traditional and digital art skills - both 2D and 3D, alongside concept, environment and character art.
Modules
- Introduction to Concept Art & Visual Cultures
- Introduction to Character Art
- Introduction to Environment Art
- Making It Up: Concept & Visual Cultures 2
- Making Avatars: Character Art 2
- Making Space: Environment Art 2
You’ll grow your confidence in game art and your skills in professional tools. You’ll then provide art assets to a collaborative project with game development students - giving you valuable experience in the development pipeline.
An additional specialist practice project lets you hone your skills in a particular area of game art, and create some high quality work for your portfolio.
Modules
- Developing Concept Art Vocabularies
- Developing Character Art Vocabularies
- Developing Environmental Art
- World Creation Project : Production
- Developing Specialist Game Art Practice
With specialism, independence and professional practice front and centre, you’ll join a multi-skilled team on a game development project. Working in a studio, you’ll contribute art assets using industry-standard methods and pipelines.
You’ll also create distinctive and polished work for your growing portfolio by working on specialist game art. We'll then help you commercialise this work and prepare you for the transition to professional life.
Modules
- Major Game Development Project: Pre-Production
- Preparing for the Future
- Major Game Development Project: Production
- Professional Practice
Additional information
Game Art BA(Hons)