Games and culture
Bachelor's degree
In Maynard (USA)
Description
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Type
Bachelor's degree
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Location
Maynard (USA)
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Start date
Different dates available
This course examines the social, cultural, economic, and political aspects of digital games. Topics include the socio-technical aspects of digital gaming, embodiment and space, communities, spectatorship and performance, gender, race, sexuality, e-sports and sports games, and the politics and economics of production processes, including co-creation and intellectual property.
Facilities
Location
Start date
Start date
Reviews
Subjects
- Production
- Property
- Economics
- Politics
- Intellectual Property
Course programme
Lectures: 1 session / week, 3 hours / session
This course examines the social, cultural, economic, and political aspects of digital games. Topics include the socio-technical aspects of digital gaming, embodiment and space, communities, spectatorship and performance, gender, race, sexuality, e-sports and sports games, and the politics and economics of production processes, including co-creation and intellectual property. After successful completion of the course the student should be able to:
This course has no prerequisites.
The course will be made up of a mix of lectures, discussion (including peer-led sessions), group work, and classroom exercises. In addition to course participation, there will be several written assignments.
Your final grade will consist of the following components. Your hand-ins must reflect your sole work and authorship (rather than a group effort).
Graduate students will be expected to perform at a level commensurate with advanced study and will complete additional work if taking the course for graduate credit.
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Games and culture