Games Design and Development, BSc Hons
Bachelor's degree
In
Description
-
Type
Bachelor's degree
-
Duration
6 Quarters
This games design and development degree combines all the aspects of theory, practice and technology essential to your career. You'll learn games programming and get the chance to discover the creative aspects of the games industry through practical projects. You'll experience the theory, technology, practice and application of computing and the development of computer games, together with skills in digital design and development.
Graduates of this degree have been employed in Virtual Reality (VR) and Augmented Reality (AR) sectors, as well as in smaller independent studios.
UCAS points
112 (view full requirements)
Course/institution codes
GG64 G BSc/IMGD
Facilities
Location
Start date
Start date
About this course
For entry, you will require:112 UCAS points, including 3 A-levels at grades BBC or above.GCSEs in English Language and Mathematics at grade C / 4 or above. We also accept:BTEC/National DiplomaInternational BaccalaureateAdditional Vocational Certificate of EducationScottish and Irish Highers.
For more information, contact or 020 8331 9000.
You can also read our admissions policy.
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This centre's achievements
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The average rating is higher than 3.7
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Subjects
- Production
- Media
- Oriented Programming
- Object oriented Programming
- Programming
- Technology
- Systems
- Project
- 3D
- Graphics
- Virtual Reality
- 3d training
- Sound
- Design
- Animation
- Installation
- Object-oriented training
- Computing
- Object oriented training
- Options
Course programme
Year 1
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to choose 30 credits from this list of options.
- 3D Animation (30 credits)
- Motion Graphics for Games and Digital Media (15 credits)
- Sound Design for Games and Digital Media (15 credits)
- Principles of Virtual Reality (30 credits)
- Serious Games Development (30 credits)
- Games Technology (30 credits)
Students are required to study the following compulsory modules.
- Advanced Games Design and Development (30 credits)
- Final Year Projects (60 credits)
Students are required to choose 30 credits from this list of options.
- Advanced Modelling and Character Animation (30 credits)
- Emergent Technologies (30 credits)
- Digital Media Campaign (30 credits)
- Requirements Management (15 credits)
- Natural Computing (15 credits)
- Advanced Virtual Reality (30 credits)
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to choose 30 credits from this list of options.
- 3D Animation (30 credits)
- Motion Graphics for Games and Digital Media (15 credits)
- Sound Design for Games and Digital Media (15 credits)
- Principles of Virtual Reality (30 credits)
- Serious Games Development (30 credits)
- Games Technology (30 credits)
Students are required to study the following compulsory modules.
- Advanced Games Design and Development (30 credits)
- Final Year Projects (60 credits)
Students are required to choose 30 credits from this list of options.
- Advanced Modelling and Character Animation (30 credits)
- Emergent Technologies (30 credits)
- Digital Media Campaign (30 credits)
- Requirements Management (15 credits)
- Natural Computing (15 credits)
- Advanced Virtual Reality (30 credits)
Year 1
Students are required to choose 60 credits from this list of options.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to choose 60 credits from this list of options.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to choose 60 credits from this list of options.
- Games Design and Development (30 credits)
- 3D Animation (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Motion Graphics for Games and Digital Media (15 credits)
- Sound Design for Games and Digital Media (15 credits)
- Principles of Virtual Reality (30 credits)
- Serious Games Development (30 credits)
- Games Technology (30 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to choose 60 credits from this list of options.
- Games Design and Development (30 credits)
- 3D Animation (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Motion Graphics for Games and Digital Media (15 credits)
- Sound Design for Games and Digital Media (15 credits)
- Principles of Virtual Reality (30 credits)
- Serious Games Development (30 credits)
- Games Technology (30 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to choose 60 credits from this list of options.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
- Final Year Projects (60 credits)
- Emergent Technologies (30 credits)
- Digital Media Campaign (30 credits)
- Requirements Management (15 credits)
- Natural Computing (15 credits)
- Advanced Virtual Reality (30 credits)
Students are required to choose 60 credits from this list of options.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
- Final Year Projects (60 credits)
- Emergent Technologies (30 credits)
- Digital Media Campaign (30 credits)
- Requirements Management (15 credits)
- Natural Computing (15 credits)
- Advanced Virtual Reality (30 credits)
Students are required to choose 60 credits from this list of options.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to choose 60 credits from this list of options.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to choose 60 credits from this list of options.
- Games Design and Development (30 credits)
- 3D Animation (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Motion Graphics for Games and Digital Media (15 credits)
- Sound Design for Games and Digital Media (15 credits)
- Principles of Virtual Reality (30 credits)
- Serious Games Development (30 credits)
- Games Technology (30 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to choose 60 credits from this list of options.
- Games Design and Development (30 credits)
- 3D Animation (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Motion Graphics for Games and Digital Media (15 credits)
- Sound Design for Games and Digital Media (15 credits)
- Principles of Virtual Reality (30 credits)
- Serious Games Development (30 credits)
- Games Technology (30 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to choose 60 credits from this list of options.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
- Final Year Projects (60 credits)
- Emergent Technologies (30 credits)
- Digital Media Campaign (30 credits)
- Requirements Management (15 credits)
- Natural Computing (15 credits)
- Advanced Virtual Reality (30 credits)
Students are required to choose 60 credits from this list of options.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
- Final Year Projects (60 credits)
- Emergent Technologies (30 credits)
- Digital Media Campaign (30 credits)
- Requirements Management (15 credits)
- Natural Computing (15 credits)
- Advanced Virtual Reality (30 credits)
Year 1
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to choose 30 credits from this list of options.
- 3D Animation (30 credits)
- Motion Graphics for Games and Digital Media (15 credits)
- Sound Design for Games and Digital Media (15 credits)
- Principles of Virtual Reality (30 credits)
- Serious Games Development (30 credits)
- Games Technology (30 credits)
Students are required to study the following compulsory modules.
- Work Placement Course - CMS
Students are required to study the following compulsory modules.
- Advanced Games Design and Development (30 credits)
- Final Year Projects (60 credits)
Students are required to choose 30 credits from this list of options.
- Advanced Modelling and Character Animation (30 credits)
- Emergent Technologies (30 credits)
- Digital Media Campaign (30 credits)
- Requirements Management (15 credits)
- Natural Computing (15 credits)
- Advanced Virtual Reality (30 credits)
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to choose 30 credits from this list of options.
- 3D Animation (30 credits)
- Motion Graphics for Games and Digital Media (15 credits)
- Sound Design for Games and Digital Media (15 credits)
- Principles of Virtual Reality (30 credits)
- Serious Games Development (30 credits)
- Games Technology (30 credits)
Games Design and Development, BSc Hons