Games Design and Development (Modelling and Animation), BSc Hons
Bachelor's degree
In
Description
-
Type
Bachelor's degree
-
Duration
6 Quarters
If you have a passion for games design and development, our degree will provide you with the technical knowledge and understanding for exciting careers that specialise in modelling and animation.
You will acquire the fundamentals of games programming and learn techniques in 3D modelling and creating, rigging and controlling models in 3D game engines. This specialist pathway provides you with the skills to display creative and innovative approaches to product development.
UCAS points
112 (view full requirements)
Course/institution codes
GG66 G BSc/GDDMA
Facilities
Location
Start date
Start date
About this course
For entry, you will require:
112 UCAS points, including 3 A-levels at grades BBC or above.
GCSEs in English Language and Mathematics at grade C / 4 or above.
We also accept:
BTEC/National Diploma
International Baccalaureate
Additional Vocational Certificate of Education
Scottish and Irish Highers.
For more information, contact or 020 8331 9000.
You can also read our admissions policy.
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 11 years
Subjects
- Options
- Object oriented training
- Object-oriented training
- Installation
- Animation
- Design
- 3d training
- 3d animation
- 3D Modelling
- 3D
- Project
- Systems
- Technology
- Programming
- Object oriented Programming
- Oriented Programming
- Media
- Production
Course programme
Year 1
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- 3D Animation (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to study the following compulsory modules.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
- Final Year Projects (60 credits)
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- 3D Animation (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to study the following compulsory modules.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
- Final Year Projects (60 credits)
Year 1
Students are required to choose 60 credits from this list of options.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to choose 60 credits from this list of options.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- Digital Media Production (30 credits)
Students are required to study the following compulsory modules.
- 3D Animation (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to study the following compulsory modules.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
Students are required to study the following compulsory modules.
- Final Year Projects (60 credits)
Students are required to choose 60 credits from this list of options.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to choose 60 credits from this list of options.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- Digital Media Production (30 credits)
Students are required to study the following compulsory modules.
- 3D Animation (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to study the following compulsory modules.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
Students are required to study the following compulsory modules.
- Final Year Projects (60 credits)
Year 1
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- 3D Animation (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to study the following compulsory modules.
- Work Placement Course - CMS
Students are required to study the following compulsory modules.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
- Final Year Projects (60 credits)
Students are required to study the following compulsory modules.
- Games and Interactive Systems (30 credits)
- Object Oriented Programming for Games and Digital Media (15 credits)
- 3D Modelling (15 credits)
- Digital Media Design (15 credits)
- Programming for Games and Digital Media (15 credits)
- Visual Storytelling (15 credits)
- Digital Media Technology (15 credits)
Students are required to study the following compulsory modules.
- Games Design and Development (30 credits)
- 3D Animation (30 credits)
- Digital Media Production (30 credits)
- Installation Development Project (15 credits)
- Academic Research for Games and Digital Media (15 credits)
Students are required to study the following compulsory modules.
- Work Placement Course - CMS
Students are required to study the following compulsory modules.
- Advanced Games Design and Development (30 credits)
- Advanced Modelling and Character Animation (30 credits)
- Final Year Projects (60 credits)
Games Design and Development (Modelling and Animation), BSc Hons