Games Design and Development (Modelling and Animation), BSc Hons

Bachelor's degree

In

£ 4001-5000

Description

  • Type

    Bachelor's degree

  • Duration

    6 Quarters

If you have a passion for games design and development, our degree will provide you with the technical knowledge and understanding for exciting careers that specialise in modelling and animation.

You will acquire the fundamentals of games programming and learn techniques in 3D modelling and creating, rigging and controlling models in 3D game engines. This specialist pathway provides you with the skills to display creative and innovative approaches to product development.

UCAS points

112 (view full requirements)

Course/institution codes

GG66 G BSc/GDDMA

Facilities

Location

Start date

Start date

OctoberEnrolment now closed

About this course



For entry, you will require:

112 UCAS points, including 3 A-levels at grades BBC or above.
GCSEs in English Language and Mathematics at grade C / 4 or above. 

We also accept:

BTEC/National Diploma
International Baccalaureate
Additional Vocational Certificate of Education
Scottish and Irish Highers.





For more information, contact or 020 8331 9000.
You can also read our admissions policy.



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Reviews

This centre's achievements

2020

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 11 years

Subjects

  • Options
  • Object oriented training
  • Object-oriented training
  • Installation
  • Animation
  • Design
  • 3d training
  • 3d animation
  • 3D Modelling
  • 3D
  • Project
  • Systems
  • Technology
  • Programming
  • Object oriented Programming
  • Oriented Programming
  • Media
  • Production

Course programme

Year 1

Students are required to study the following compulsory modules.

  • Games and Interactive Systems (30 credits)
  • Object Oriented Programming for Games and Digital Media (15 credits)
  • 3D Modelling (15 credits)
  • Digital Media Design (15 credits)
  • Programming for Games and Digital Media (15 credits)
  • Visual Storytelling (15 credits)
  • Digital Media Technology (15 credits)
Year 2

Students are required to study the following compulsory modules.

  • Games Design and Development (30 credits)
  • 3D Animation (30 credits)
  • Digital Media Production (30 credits)
  • Installation Development Project (15 credits)
  • Academic Research for Games and Digital Media (15 credits)
Year 3

Students are required to study the following compulsory modules.

  • Advanced Games Design and Development (30 credits)
  • Advanced Modelling and Character Animation (30 credits)
  • Final Year Projects (60 credits)

Year 1

Students are required to study the following compulsory modules.

  • Games and Interactive Systems (30 credits)
  • Object Oriented Programming for Games and Digital Media (15 credits)
  • 3D Modelling (15 credits)
  • Digital Media Design (15 credits)
  • Programming for Games and Digital Media (15 credits)
  • Visual Storytelling (15 credits)
  • Digital Media Technology (15 credits)
  • Games and Interactive Systems (30 credits)
  • Games and Interactive Systems
  • Object Oriented Programming for Games and Digital Media (15 credits)
  • Object Oriented Programming for Games and Digital Media
  • 3D Modelling (15 credits)
  • 3D Modelling
  • Digital Media Design (15 credits)
  • Digital Media Design
  • Programming for Games and Digital Media (15 credits)
  • Programming for Games and Digital Media
  • Visual Storytelling (15 credits)
  • Visual Storytelling
  • Digital Media Technology (15 credits)
  • Digital Media TechnologyYear 2

    Students are required to study the following compulsory modules.

    • Games Design and Development (30 credits)
    • 3D Animation (30 credits)
    • Digital Media Production (30 credits)
    • Installation Development Project (15 credits)
    • Academic Research for Games and Digital Media (15 credits)
  • Games Design and Development (30 credits)
  • Games Design and Development
  • 3D Animation (30 credits)
  • 3D Animation
  • Digital Media Production (30 credits)
  • Digital Media Production
  • Installation Development Project (15 credits)
  • Installation Development Project
  • Academic Research for Games and Digital Media (15 credits)
  • Academic Research for Games and Digital MediaYear 3

    Students are required to study the following compulsory modules.

    • Advanced Games Design and Development (30 credits)
    • Advanced Modelling and Character Animation (30 credits)
    • Final Year Projects (60 credits)
  • Advanced Games Design and Development (30 credits)
  • Advanced Games Design and Development
  • Advanced Modelling and Character Animation (30 credits)
  • Advanced Modelling and Character Animation
  • Final Year Projects (60 credits)
  • Final Year Projects

    Year 1

    Students are required to choose 60 credits from this list of options.

    • Games and Interactive Systems (30 credits)
    • Object Oriented Programming for Games and Digital Media (15 credits)
    • 3D Modelling (15 credits)
    • Digital Media Design (15 credits)
    • Programming for Games and Digital Media (15 credits)
    • Visual Storytelling (15 credits)
    • Digital Media Technology (15 credits)
    Year 2

    Students are required to choose 60 credits from this list of options.

    • Games and Interactive Systems (30 credits)
    • Object Oriented Programming for Games and Digital Media (15 credits)
    • 3D Modelling (15 credits)
    • Digital Media Design (15 credits)
    • Programming for Games and Digital Media (15 credits)
    • Visual Storytelling (15 credits)
    • Digital Media Technology (15 credits)
    Year 3

    Students are required to study the following compulsory modules.

    • Games Design and Development (30 credits)
    • Digital Media Production (30 credits)
    Year 4

    Students are required to study the following compulsory modules.

    • 3D Animation (30 credits)
    • Installation Development Project (15 credits)
    • Academic Research for Games and Digital Media (15 credits)
    Year 5

    Students are required to study the following compulsory modules.

    • Advanced Games Design and Development (30 credits)
    • Advanced Modelling and Character Animation (30 credits)
    Year 6

    Students are required to study the following compulsory modules.

    • Final Year Projects (60 credits)

    Year 1

    Students are required to choose 60 credits from this list of options.

    • Games and Interactive Systems (30 credits)
    • Object Oriented Programming for Games and Digital Media (15 credits)
    • 3D Modelling (15 credits)
    • Digital Media Design (15 credits)
    • Programming for Games and Digital Media (15 credits)
    • Visual Storytelling (15 credits)
    • Digital Media Technology (15 credits)
  • Games and Interactive Systems (30 credits)
  • Games and Interactive Systems
  • Object Oriented Programming for Games and Digital Media (15 credits)
  • Object Oriented Programming for Games and Digital Media
  • 3D Modelling (15 credits)
  • 3D Modelling
  • Digital Media Design (15 credits)
  • Digital Media Design
  • Programming for Games and Digital Media (15 credits)
  • Programming for Games and Digital Media
  • Visual Storytelling (15 credits)
  • Visual Storytelling
  • Digital Media Technology (15 credits)
  • Digital Media TechnologyYear 2

    Students are required to choose 60 credits from this list of options.

    • Games and Interactive Systems (30 credits)
    • Object Oriented Programming for Games and Digital Media (15 credits)
    • 3D Modelling (15 credits)
    • Digital Media Design (15 credits)
    • Programming for Games and Digital Media (15 credits)
    • Visual Storytelling (15 credits)
    • Digital Media Technology (15 credits)
  • Games and Interactive Systems (30 credits)
  • Games and Interactive Systems
  • Object Oriented Programming for Games and Digital Media (15 credits)
  • Object Oriented Programming for Games and Digital Media
  • 3D Modelling (15 credits)
  • 3D Modelling
  • Digital Media Design (15 credits)
  • Digital Media Design
  • Programming for Games and Digital Media (15 credits)
  • Programming for Games and Digital Media
  • Visual Storytelling (15 credits)
  • Visual Storytelling
  • Digital Media Technology (15 credits)
  • Digital Media TechnologyYear 3

    Students are required to study the following compulsory modules.

    • Games Design and Development (30 credits)
    • Digital Media Production (30 credits)
  • Games Design and Development (30 credits)
  • Games Design and Development
  • Digital Media Production (30 credits)
  • Digital Media ProductionYear 4

    Students are required to study the following compulsory modules.

    • 3D Animation (30 credits)
    • Installation Development Project (15 credits)
    • Academic Research for Games and Digital Media (15 credits)
  • 3D Animation (30 credits)
  • 3D Animation
  • Installation Development Project (15 credits)
  • Installation Development Project
  • Academic Research for Games and Digital Media (15 credits)
  • Academic Research for Games and Digital MediaYear 5

    Students are required to study the following compulsory modules.

    • Advanced Games Design and Development (30 credits)
    • Advanced Modelling and Character Animation (30 credits)
  • Advanced Games Design and Development (30 credits)
  • Advanced Games Design and Development
  • Advanced Modelling and Character Animation (30 credits)
  • Advanced Modelling and Character AnimationYear 6

    Students are required to study the following compulsory modules.

    • Final Year Projects (60 credits)
  • Final Year Projects (60 credits)
  • Final Year Projects

    Year 1

    Students are required to study the following compulsory modules.

    • Games and Interactive Systems (30 credits)
    • Object Oriented Programming for Games and Digital Media (15 credits)
    • 3D Modelling (15 credits)
    • Digital Media Design (15 credits)
    • Programming for Games and Digital Media (15 credits)
    • Visual Storytelling (15 credits)
    • Digital Media Technology (15 credits)
    Year 2

    Students are required to study the following compulsory modules.

    • Games Design and Development (30 credits)
    • 3D Animation (30 credits)
    • Digital Media Production (30 credits)
    • Installation Development Project (15 credits)
    • Academic Research for Games and Digital Media (15 credits)
    Year 3

    Students are required to study the following compulsory modules.

    • Work Placement Course - CMS
    Year 4

    Students are required to study the following compulsory modules.

    • Advanced Games Design and Development (30 credits)
    • Advanced Modelling and Character Animation (30 credits)
    • Final Year Projects (60 credits)

    Year 1

    Students are required to study the following compulsory modules.

    • Games and Interactive Systems (30 credits)
    • Object Oriented Programming for Games and Digital Media (15 credits)
    • 3D Modelling (15 credits)
    • Digital Media Design (15 credits)
    • Programming for Games and Digital Media (15 credits)
    • Visual Storytelling (15 credits)
    • Digital Media Technology (15 credits)
  • Games and Interactive Systems (30 credits)
  • Games and Interactive Systems
  • Object Oriented Programming for Games and Digital Media (15 credits)
  • Object Oriented Programming for Games and Digital Media
  • 3D Modelling (15 credits)
  • 3D Modelling
  • Digital Media Design (15 credits)
  • Digital Media Design
  • Programming for Games and Digital Media (15 credits)
  • Programming for Games and Digital Media
  • Visual Storytelling (15 credits)
  • Visual Storytelling
  • Digital Media Technology (15 credits)
  • Digital Media TechnologyYear 2

    Students are required to study the following compulsory modules.

    • Games Design and Development (30 credits)
    • 3D Animation (30 credits)
    • Digital Media Production (30 credits)
    • Installation Development Project (15 credits)
    • Academic Research for Games and Digital Media (15 credits)
  • Games Design and Development (30 credits)
  • Games Design and Development
  • 3D Animation (30 credits)
  • 3D Animation
  • Digital Media Production (30 credits)
  • Digital Media Production
  • Installation Development Project (15 credits)
  • Installation Development Project
  • Academic Research for Games and Digital Media (15 credits)
  • Academic Research for Games and Digital MediaYear 3

    Students are required to study the following compulsory modules.

    • Work Placement Course - CMS
  • Work Placement Course - CMS
  • Year 4

    Students are required to study the following compulsory modules.

    • Advanced Games Design and Development (30 credits)
    • Advanced Modelling and Character Animation (30 credits)
    • Final Year Projects (60 credits)
  • Advanced Games Design and Development (30 credits)
  • Advanced Games Design and Development
  • Advanced Modelling and Character Animation (30 credits)
  • Advanced Modelling and Character Animation
  • Final Year Projects (60 credits)
  • Final Year Projects

    Games Design and Development (Modelling and Animation), BSc Hons

    £ 4001-5000