Games Design and Development (Programming), BSc Hons

Bachelor's degree

In

£ 9,250 VAT inc.

Description

  • Type

    Bachelor's degree

  • Duration

    3 Years

If you want to get involved in the fast-paced world of computer game development and boost your programming skills, this degree is a great place to start.


This games design and development degree will prepare you for careers in video game design with an emphasis on programming. You do not need previous experience in graphic design or 3D modelling - just a passion for computer games development.

You will gain a strong understanding of game engine technology with the ability to extend development pipelines beyond default tools. Students will explore the concepts of Artificial Intelligence and develop the skills to manage large software projects.

Facilities

Location

Start date

Start date

SeptemberEnrolment now closed

About this course

Former Games and Digital Media students have secured placement years at Disney, Space Ape Games, Nickelodeon, and Warner Brothers.

Career destinations include the independent and mobile games sectors as programmers, modellers and designers, the Augmented, Virtual and Mixed reality developers, UI and UX designers for digital media and games, games content creators and deliverers, backend developers and content managers.

Recent positions secured by Games Design and Digital Media graduates include Motion Capture Technician at The Imaginarium Studios, Serious Games Developer at Arup, Software Engineer at Bossa Studios, and Creative Product Specialist at Celtra

112 UCAS points from A-Levels (we also accept UCAS points from alternative Level 3 qualifications including: BTEC Nationals, the International Baccalaureate and Scottish and Irish Highers)
You will also require:

GCSE English (Language or Literature) and GCSE Maths at grade 4/C or above. We also consider equivalent qualifications in English and Maths at Level 2, in place of GCSEs.

What you should know about this course
This specialist pathway will allow you to explore the theory, technology, and programming of games, as well as its application to the design and development of computer games
For eight consecutive years the University of Greenwich has been shortlisted by TIGA for Best Educational Institute
Develop critical analytic skills and the ability to employ them with forms, languages, and techniques
Specialist endorsement degrees will help you build a career within your chosen area, and gain valuable skills employers are looking for
The University of Greenwich has a long-standing relationship with the British Computer Society (BCS), which accredits our computing degree programmes. As this programme was extensively updated in 2019, it has a current designation of Initial Full Chartered Information Technology Professional (CITP) accreditation for the 2019 intake. The accreditation status is expected to be confirmed in autumn 2022 after the first cohort of students graduate. Students will be kept updated on the status of this. In the very unlikely event that this does not progress as expected the university will support students with individual BCS membership applications at the point of graduation.

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Reviews

This centre's achievements

2020

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 11 years

Subjects

  • Options
  • Object oriented training
  • Computing
  • Object-oriented training
  • Installation
  • Design
  • 3d training
  • 3D Modelling
  • 3D
  • Project
  • Systems
  • Technology
  • Programming
  • Object oriented Programming
  • Oriented Programming
  • Media
  • Production

Course programme

Year 1

Students are required to study the following compulsory modules.

  • Games and Interactive Systems (30 credits)
  • Object Oriented Programming for Games and Digital Media (15 credits)
  • 3D Modelling (15 credits)
  • Digital Media Design (15 credits)
  • Programming for Games and Digital Media (15 credits)
  • Digital Media Technology (15 credits)
  • Mathematics for Computer Science (15 credits)
Year 2

Students are required to study the following compulsory modules.

  • Games Design and Development (30 credits)
  • Installation Development Project (15 credits)
  • Games Technology (30 credits)
  • Group Project (30 credits)
  • Research Methods for Games and Digital Media (15 credits)
Year 3

Students are required to study the following compulsory modules.

  • Advanced Games Design and Development (30 credits)
  • Final Year Projects (60 credits)
  • Natural Computing (15 credits)
  • Agile Development with SCRUM (15 credits)

Additional information

Home Fee -  £14,500

Games Design and Development (Programming), BSc Hons

£ 9,250 VAT inc.