How to Code: Systematic Program Design - Part 3 - University of British Columbia

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Course

Online

Free

Description

  • Type

    Course

  • Methodology

    Online

  • Duration

    5 Weeks

  • Start date

    Different dates available

Adding abstraction and generative recursion to the design tools makes complex problems like puzzle solvers and graph search straightforward.With this course you earn while you learn, you gain recognized qualifications, job specific skills and knowledge and this helps you stand out in the job market.

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

How to Code: Systematic Program Design - Part 1 - Enorll Now

How to Code: Systematic Program Design - Part 2 - Enroll Now

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This centre's achievements

2017

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 8 years

Subjects

  • Design
  • Systematic Program Design
  • Code
  • Computer Science
  • Code Design

Course programme

In part 3 of the How to Code – Systematic Program Design series, you will design programs that even experienced developers would find challenging. The design method you have been learning since How To Code - Systematic Program Design Part 1 will really deliver here, because you will be able to crank out these programs with relative ease. By learning how to capture common data and control structures using abstraction, your programs will get shorter and better tested. In this part of the course we will learn how to design search programs. You will design a program to solve Sudoku puzzles, and will be able to design many other puzzle solvers as well. This course is part of the How to Code - Systematic Program Design XSeries Program: How to Code: Systematic Program Design - Part 1 How to Code: Systematic Program Design - Part 2

Additional information

Teacher:Gregor Kiczales Gregor is Professor of Computer Science at the University of British Columbia and a Fellow of the Association of Computing Machinery. His career long research goal, continued in this course, is to enable programmers to write programs that, as much as possible, look like their design.

How to Code: Systematic Program Design - Part 3 - University of British Columbia

Free