Intro to RPG Development with Phaser
Course
Online
Description
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Type
Course
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Methodology
Online
-
Start date
Different dates available
Learn the basics of building an RPG in Phaser 3, a popular HTML5 framework. This course will walk you through the basics of not only getting started in Phaser, but also how to implement many of the elements you’ll need to get your RPG up and running. Kickoff your new game project today and create adventures to share with the world.
You will learn how to:
Setup Phaser 3 and work with various assets in the framework
Utilize physics and collision detection to provide dynamic interactivity
Manage scenes and scene transitions for different screens
Implement a player and the input systems controlling them
Create a basic UI, including a functional button
Deal with chests and object pooling to allow players to collect money
Frameworks and tools covered: Phaser 3.16.2, Web Server for Chrome 0.4.8
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Available on iOS and Android, it’s full of interactive programming lessons and exercises so you can continue your learning on the go.
Achieve Real Results
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Facilities
Location
Start date
Start date
About this course
Basic to intermediate JavaScript skills
Knowledge of Phaser’s basics
No prior Node.js experience required
Reviews
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 2 years
Subjects
- Access
- RPG
- Project
- GCSE Physics
- IT
Course programme
Intro 3:40
Intro 3:40
3:40
Tools 5:12
Tools 5:12
5:12
Project Setup 8:47
Project Setup 8:47
8:47
Live Coding - Project Setup
Live Coding - Project Setup
Basic Game Setup 5:46
Basic Game Setup 5:46
5:46
Live Coding - Basic Game Setup
Live Coding - Basic Game Setup
Images 8:06
Images 8:06
8:06
Live Coding - Images
Live Coding - Images
Sprite Sheets 3:16
Sprite Sheets 3:16
3:16
Live Coding - Sprite Sheets
Live Coding - Sprite Sheets
Physics 4:35
Physics 4:35
4:35
Live Coding - Physics
Live Coding - Physics
Input 7:45
Input 7:45
7:45
Live Coding - Input
Live Coding - Input
Collisions 5:48
Collisions 5:48
5:48
Live Coding - Collisions
Live Coding - Collisions
Audio 5:25
Audio 5:25
5:25
Live Coding - Audio
Live Coding - Audio
Scenes 10:02
Scenes 10:02
10:02
Live Coding - Scenes
Live Coding - Scenes
Game Scene 3:01
Game Scene 3:01
3:01
Live Coding - Game Scene
Live Coding - Game Scene
Player Class 8:07
Player Class 8:07
8:07
Live Coding - Player Class
Live Coding - Player Class
Title Scene 9:45
Title Scene 9:45
9:45
Live Coding - Title Scene
Live Coding - Title Scene
UI Button Class 9:11
UI Button Class 9:11
9:11
Live Coding - UI Button Class
Live Coding - UI Button Class
Implementing UI Button Class 2:09
Implementing UI Button Class 2:09
2:09
Live Coding - Implementing UI Button Class
Live Coding - Implementing UI Button Class
UI Scene 5:20
UI Scene 5:20
5:20
Live Coding - UI Scene
Live Coding - UI Scene
UI Scene Events 6:34
UI Scene Events 6:34
6:34
Live Coding - UI Scene Events
Live Coding - UI Scene Events
Refactoring 5:39
Refactoring 5:39
5:39
Live Coding - Refactoring
Live Coding - Refactoring
Chest Group 8:47
Chest Group 8:47
8:47
Live Coding - Chest Group
Live Coding - Chest Group
Object Pooling 6:33
Object Pooling 6:33
6:33
Live Coding - Object Pooling
Live Coding - Object Pooling
Additional information
Intro to RPG Development with Phaser