Introduction to Animation

Course

Online

£ 10 + VAT

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

Animation comes from the Latin words “anima,” which means “life,” and “animare” which means “to breathe life into”  Animation consists of still images (called “frames”) with slight differences between them. When viewed together in a sequence, they give the illusion of motion – like a flipbook.When thinking about Animation projects, what first comes to mind?Movies and cartoon shows are what people tend to think of first, as they’re the most mainstream. Animation also encompasses:Video Games/Interactive media
Reconstructing events (for courtroom, education or television)
Education – Help explain difficult concepts in a visual way, such as medicine or science.
Internet memes/Animated Gifs
Commercials/Infomercials
Websites/Splash PagesThis is a 2D animation/animation principles course. This program utilizes Adobe Flash/Animate. During this course, our instructor will guide you systematically through the following topics:2D Traditional
2D Tra-Digital
2D Puppet/Limited
Stop Motion
Motion Media
Animation Terms
Frame
Frame Rate: FPS (Frames per second)
Hold
Cycles
Rotoscope
The 12 Principles of Animation
Bouncing Ball – Timing and Spacing. Keyframes, Breakdowns and In- Betweens
Keyframes, Breakdowns and In-Betweens
Squash and Stretch
Pendulum
Flag Wave/Fabrics
Using Anticipation, Exaggeration and Balance to show Weight
Breaking a character down into basic shapes for animation
How to Create a Boil
Using staggered frames to imply coughing, laughing, shaking
Takes
Head Turn
Walk Cycle
Run Cycle
Dialogue/Changing Expressions
Quadruped Walk
Beginning Puppet Animation: Creating and Animating Symbols
Creating a Simple Puppet
Creating a Character Puppet
Testing your Puppet with a Walk Cycle
Nesting Graphics and Creating interchangeable Parts
Importing Sounds and Animating to themWho this course is for:Anyone interested in exploring the world of computer generated animation

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

Build animated films and cartoons by compiling a series of still images (frames). Will also be versed in using animation for video games, interactive media, event reconstruction and many other uses
Learn how to explain difficult concepts in a visual way

Anyone interested in exploring the world of computer generated animation

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This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

  • Media
  • Perspective
  • Animation

Course programme

What is Animation and the Basics 16 lectures 04:30:51 1.1 Introduction 1.2 What is Animation - Part1 1.3 What is Animation - Part2 1.4 Bouncy Ball Demo - Part1 1.5 Bouncy Ball Demo - Part2 1.6 Bouncy Ball Demo - Part3 1.7 Pendulum Demo - Part1 1.8 Pendulum Demo - Part2 1.9 Platform Pendulum Demo - Part1 1.10 Platform Pendulum Demo - Part2 1.11 Principles of Animation - Part1 1.12 Principles of Animation - Part2 1.13 Bouncy Ball in Perspective Demo - Part1 1.14 Bouncy Ball in Perspective Demo - Part2 Edit 1.15 Flag Wave Demo - Part1 1.16 Flag Wave Demo - Part2 What is Animation and the Basics 16 lectures 04:30:51 1.1 Introduction 1.2 What is Animation - Part1 1.3 What is Animation - Part2 1.4 Bouncy Ball Demo - Part1 1.5 Bouncy Ball Demo - Part2 1.6 Bouncy Ball Demo - Part3 1.7 Pendulum Demo - Part1 1.8 Pendulum Demo - Part2 1.9 Platform Pendulum Demo - Part1 1.10 Platform Pendulum Demo - Part2 1.11 Principles of Animation - Part1 1.12 Principles of Animation - Part2 1.13 Bouncy Ball in Perspective Demo - Part1 1.14 Bouncy Ball in Perspective Demo - Part2 Edit 1.15 Flag Wave Demo - Part1 1.16 Flag Wave Demo - Part2 1.1 Introduction 1.1 Introduction 1.1 Introduction 1.1 Introduction 1.2 What is Animation - Part1 1.2 What is Animation - Part1 1.2 What is Animation - Part1 1.2 What is Animation - Part1 1.3 What is Animation - Part2 1.3 What is Animation - Part2 1.3 What is Animation - Part2 1.3 What is Animation - Part2 1.4 Bouncy Ball Demo - Part1 1.4 Bouncy Ball Demo - Part1 1.4 Bouncy Ball Demo - Part1 1.4 Bouncy Ball Demo - Part1 1.5 Bouncy Ball Demo - Part2 1.5 Bouncy Ball Demo - Part2 1.5 Bouncy Ball Demo - Part2 1.5 Bouncy Ball Demo - Part2 1.6 Bouncy Ball Demo - Part3 1.6 Bouncy Ball Demo - Part3 1.6 Bouncy Ball Demo - Part3 1.6 Bouncy Ball Demo - Part3 1.7 Pendulum Demo - Part1 1.7 Pendulum Demo - Part1 1.7 Pendulum Demo - Part1 1.7 Pendulum Demo - Part1 1.8 Pendulum Demo - Part2 1.8 Pendulum Demo - Part2 1.8 Pendulum Demo - Part2 1.8 Pendulum Demo - Part2 1.9 Platform Pendulum Demo - Part1 1.9 Platform Pendulum Demo - Part1 1.9 Platform Pendulum Demo - Part1 1.9 Platform Pendulum Demo - Part1 1.10 Platform Pendulum Demo - Part2 1.10 Platform Pendulum Demo - Part2 1.10 Platform Pendulum Demo - Part2 1.10 Platform Pendulum Demo - Part2 1.11 Principles of Animation - Part1 1.11 Principles of Animation - Part1 1.11 Principles of Animation - Part1 1.11 Principles of Animation - Part1 1.12 Principles of Animation - Part2 1.12 Principles of Animation - Part2 1.12 Principles of Animation - Part2 1.12 Principles of Animation - Part2 1.13 Bouncy Ball in Perspective Demo - Part1 1.13 Bouncy Ball in Perspective Demo - Part1 1.13 Bouncy Ball in Perspective Demo - Part1 1.13 Bouncy Ball in Perspective Demo - Part1 1.14 Bouncy Ball in Perspective Demo - Part2 Edit 1.14 Bouncy Ball in Perspective Demo - Part2 Edit 1.14 Bouncy Ball in Perspective Demo - Part2 Edit 1.14 Bouncy Ball in Perspective Demo - Part2 Edit 1.15 Flag Wave Demo - Part1 1.15 Flag Wave Demo - Part1 1.15 Flag Wave Demo - Part1 1.15 Flag Wave Demo - Part1 1.16 Flag Wave Demo - Part2 1.16 Flag Wave Demo - Part2 1.16 Flag Wave Demo - Part2 1.16 Flag Wave Demo - Part2 Intermediate Animation Techniques 27 lectures 08:07:04 2.1 Weight Demo - Part1 2.2 Weight Demo - Part2 2.3 Weight Demo- Part3 Edit 2.4 Breaking a Character Down Into Basic Shapes - Part1 2.5 Breaking a Character Down Into Basic Shapes - Part2 2.6 Breaking a Character Down Into Basic Shapes - Part3 2.7 Boil Demo - Part1 2.8 Boil Demo - Part2 2.9 A Take Demo - Part1 2.10 A Take Demo - Part2 2.11 Staggering Demo - Part1 2.12 Staggering Demo - Part2 2.13 Staggering Demo - Part3 2.14 Staggering Demo - Part4 2.15 Head Turn Demo - Part1 2.16 Head Turn Demo - Part2 2.17 Head Turn Demo - Part3 2.18 Head Turn Demo - Part4 2.19 Walk Cycles Demo - Part1 2.20 Walk Cycles Demo - Part2 2.21 Walk Cycles Demo - Part3 2.22 Run Cycles Demo 2.23 Dialogue Demo - Part1 2.24 Dialogue Demo - Part2 2.25 Dialogue Demo - Part3 2.26 Dialogue Demo - Part4 2.27 Conclusion Intermediate Animation Techniques. 27 lectures 08:07:04 2.1 Weight Demo - Part1 2.2 Weight Demo - Part2 2.3 Weight Demo- Part3 Edit 2.4 Breaking a Character Down Into Basic Shapes - Part1 2.5 Breaking a Character Down Into Basic Shapes - Part2 2.6 Breaking a Character Down Into Basic Shapes - Part3 2.7 Boil Demo - Part1 2.8 Boil Demo - Part2 2.9 A Take Demo - Part1 2.10 A Take Demo - Part2 2.11 Staggering Demo - Part1 2.12 Staggering Demo - Part2 2.13 Staggering Demo - Part3 2.14 Staggering Demo - Part4 2.15 Head Turn Demo - Part1 2.16 Head Turn Demo - Part2 2.17 Head Turn Demo - Part3 2.18 Head Turn Demo - Part4 2.19 Walk Cycles Demo - Part1 2.20 Walk Cycles Demo - Part2 2.21 Walk Cycles Demo - Part3 2.22 Run Cycles Demo 2.23 Dialogue Demo - Part1 2.24 Dialogue Demo - Part2 2.25 Dialogue Demo - Part3 2.26 Dialogue Demo - Part4 2.27 Conclusion 2

Additional information

There are no prerequisites or previous knowledge needed for in order to take this course

Introduction to Animation

£ 10 + VAT