Macromedia Authorware Beginners
Course
Inhouse
Description
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Type
Course
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Methodology
Inhouse
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Duration
4 Days
In this course you will learn how to create a Computer Based Training (CBT) software package using the Authorware 6 package. After which you can distribute this on CD within your organisation or put it on the web.
Reviews
Course programme
Lesson 1: Authorware Basics
- Getting Acquiainted with Authorware
- Getting Acquainted with the Design and Presentation Window
- Following Flowline Logic
- Getting Acquainted with the Toolbox
- Multimedia Development Tips
- Types of Knowledge Objects
- Using the Wzard
- Setting Login Options
- Setting Up the Framework
- Setting Objectives
- Testing your piece
- Setting file properties
- Importing a graphic
- Creating Text
- Setting Text Properties
- Creating a second line of text
- Using the RTF Objects Editor
- Importing RTF text
- Setting Screen Transitions
- Using a Motion Icon
- Importing an Audio file
- Synchronising Media
- Adding a Pause
- Erasing Images with a Screen Transition
- Getting Acquainted with Interactions
- Preparing the flowline
- Preparing the Interaction screen
- Defining a text style
- defining a second text style
- Preparing an Interaction
- Viewing the Contents of Multiple Icons
- Applying text styles
- Creating a graphic with the toolbox
- Creating a Keypress response
- Creating Additional Keypress responses
- Creating text for Feedback
- Creating Additional Feedback
- Using Map Icons to Organize the Flowline
- Storing Content Off the Flowline with a Decision Icon
- Setting Up a Hot Spot Interaction
- Creating a Hot Spot
- Creating Feedback
- Adding another Hot Spot
- Adding a Hot Spot for the Correct Choice
- Adding a Catch-all Hot Spot
- Storing Content off the Main flowline
- Preparing a text entry interaction
- Creating a Graphic with the Toolbox
- Creating a Text entry response.
- Creating feedback for the Correct Response
- Creating a Catch-all Text Entry Response.
- Accepting Multiple Text Entry Responses
- Adding a Tries Limit Response
- Preparing the flowline
- Converting one icon into a group
- Setting up random branching
- Working with libraries
- Creating the branching structure
- Adding a time limit response
- Adding a rollover
- Adding a Catch-all rollover
- Introducing external media
- Starting a new file and a library
- Using external Media with a library
- Using matted mode
- Using the external media browser
- Preparing a hot object interaction
- Adding content for each hot object
- Storing content off the flowline
- Preparing for a target area interaction
- Creating Text for the Interaction
- Creating a target are response
- Adding a catch-all target area
- Limiting the drag area
- Setting up a pull down menu
- Adding content for a menu item
- Adding two more menu items
- Adding a separator bar
- Adding option shortcut keys
- Creating a perpetual interaction
- Creating addition perpetual responses
- Packagin a piece
- Preparing a piece for web packaging
- Obtaining Authorware Web Player and the Browser Software
- Preparing a piece with Web Packager
- Embedding a streaming Authorware piece in a web page
- Using one-button publishing
- Setting up a text entry interaction
- Creating text in the response icon
- Using the variables window
- Embedding a variable in a displa icon
- Starting a new project
- Loading a custom palette
- Creating a Hot Spot interaction
- Creating additional Hot Spots
- Aligning Hot Spots
- Embedding variables
- Using variables to activation Hot Spots
- Adding two feedback sounds
- Debugging tips
- Using the calculation icon
- Using custom variables and arrays
- Providing feedback
- Enhancing the interaction
- Importing a movie
- Aligning the movie and background graphic
- Erasing the movie and adding another image
- Sequencing images and sounds
- Completing the sequence of images and sounds
- Inserting a Flash movie
- Starting a new file
- Creating content for pages
- Navigating among pages in a framework
- Exploring Navigation options
- Setting up a framework
- Creating another page
- Adding transitions
- Creating custom buttons
- Creating a second custom button
- Aligning custom buttons with the background artwork
- Preparing to create a glossary
- Creating Hypertext Links
- Using a variable to make a navigation button inactive
- Making another navigation button inactive
- Making a perpetual interaction inactive
- Usng an embedded variable to display the current page
- Adding a splash screen
- Introducing ActiveX
- Using the calculation icon to store User selections
- Using XML
- Parsing an XML file
- Displaying the data sotre in a parsed XML file
- Creating the wizard file
- Adding and configuraing the knowledge object icon
- Configuring the flowline
- Providing feedback
- Testing your knowledge object
Macromedia Authorware Beginners