Master of Fine Arts (MFA) Game Development Degree
Master
Online
Description
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Type
Master
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Methodology
Online
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Duration
6 Semesters
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Start date
Different dates available
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Online campus
Yes
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Delivery of study materials
Yes
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Support service
Yes
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Virtual classes
Yes
The MFA Game Development program allows students to further their careers by synthesizing traditional art and design fundamentals with today’s groundbreaking technologies. Students level up their skill through hands-on prototyping of game mechanics and art creation, followed by creating a thesis project and an industry-quality portfolio.
Facilities
Location
Start date
Start date
About this course
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
Evaluate work in their field, including their own work, using professional terminology.
Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
Successful completion of Final Thesis Project
Minimum grade of C in all required 63 units
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This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 5 years
Subjects
- Design
- Art
- Project
- Elements
- Video Games
- Game Design Principles
- Scripting
- Rapid Game Development
- Game development
- Drawing Bootcamp
- Anthropology
- Techniques of Games
Course programme
- GAM 601: Elements of Video Games
- GAM 602: Game Design Principles
- GAM 605: Scripting for Video Games 1
- GAM 606: Rapid Game Development
- GAM 608: Drawing Bootcamp for Games: The Human Figure
- GAM 655: Scripting for Games 2
- GLA 603: Anthropology: Experiencing Culture
- GLA 623: History and Techniques of Games
- ANM 623: 3D Modeling & Animation 1 (Maya)
- GAM 607: Action Adventure & RPG Level Design
- GAM 631: Thesis Project Preparation
- ACT 640: Movement: Creating Physical Character
- GAM 651: Prototype Game Development
- GAM 778: Professional Practices & Portfolio for Game Developers
- GLA 612: Writing & Research for the Master's Student
- GAM: Directed Study
- GAM 800: Directed Study
- GAM: Directed Study
- GAM 810: Pipeline Process for Thesis
- GAM 900: Internship
Master of Fine Arts (MFA) Game Development Degree